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I did some work on the asset to improve FPS. By decimating meshes and removing some clutter (popcorn boxes :D) i was able to reduce vertice count and draw calls amount which resulted in roughly 25 FPS difference for me. The drawback is some visual quality but i dont think its too bad. 

Here is an updated VAR if you want to try this one instead.

Download CinemaRoom V4 

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