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Made a quick port of this Blender room. 

This is a free post to respect the original assets non-commercial license.

Original Blender asset can be found here. Credit to R.VILL for the asset.

The VAR includes a simple scene with some lights and a background image for the movie screen. Also a default person is posed as in the picture. 

Dependencies:

UnityAssetVamifier v.20 by NoStage3. Download Vamifier from the bottom of this Patreon post for free.

EDIT: I updated the VAR to V3, i moved the CustomUnityAsset a little off center (0,0,0) in the included scene so that spawning a Person atom doesnt place them on a seat and cause physics issues.

Download updated CinemaRoom VAR v3 

To install just place the VARs in your addonpackages folder and load the scene "Cinema_Scene.json" from the CinemaRoom VAR.

The mesh is roughly 1.5 million tris so it could be a little heavy for VR, but im not sure about that, so let me know if you experience more FPS drop than usual and i can make some optimizations for VR. 


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Comments

PixelPorts

YES thanks, wanted this haha!!

oeshii

No probs, i wanted it too as i thought it would be an interesting setting for animations :D