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... and going...

If you've been following on Discord, you've seen some more previews as well as some ramblings from me about how developer-intense this update is, especially regarding the esbat/festival section of the update.

I think I'm pushing Koikatsu to its limits. Massive amounts of set building and characters makes it lag when saving and moving, requiring several restarts to complete a scene. Additionally, with how much is going into each scene, it takes a long while to stage the items and characters. The image included is an example that took nearly three hours to set up and shoot the image.

It's taking time, but there's progression. The esbat has 18 different sections, and I'm on #7 as of this writing. Several of the others are going to be a lot faster mainly because they don't have large crowds.

While I'm not 100% sure on this, I'm anticipating a late-February release for patrons with a March release date for the public version.

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