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I know I'm a day late, but I decided to go ahead and show the crystal chamber instead of just leaving it off with Xor/Rhodonite looking through the open doors and it took an extra day to get all those dumb little crystals mapped out and inked. I feel like it make the strip work better overall.

So next strip will land somewhere between Friday-Sunday of this coming week depending on how difficult a time I have with it. It'll be the next Collar d6 (the tabletop game one) as it won the poll I ran last week. Glad y'all enjoy that little diversion, it's a lot of fun for me personally.

I've been busy working on this strip nonstop since my last post so tonight and tomorrow I'll sit down and read up on all the comments in the discussion thread. thank you to everyone who commented and shared your thoughts. Y'all help keep me motivated and give me a clearer idea of what y'all want. It helps more than I can say, seriously. Love y'all!

And to anyone who wants to hang out on Discord with my friends and be subject to my random late night ramblings, just pop in here:

https://discord.gg/SyebdnhMWH

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Comments

Cronchysami

Oooh wow. The cavern looks impressive! I also like how the two of them stand differently in the elevator, a neat little detail!

LlamaMaster

...well, I guess the good news is, now we know where Laura (and presumably some other trapped souls) are being held captive. Bad news is, now Xor knows too O_O And yes, the extra panel showing the crystal cavern was absolutely worth it - probably one of my favorite panels in the last 10-15 pages. Also, seconding what everyone else has mentioned about the attention to detail in the earlier panels (different postures, the subtle shift in Blackstone's expression)... you did a great job with this one!

Collar6

Thank you, I'm surprised at how much everyone enjoyed that little detail! I'm glad it didn't go unnoticed!

Collar6

Thank you, I really tried to make the cavern look impressive and it was a serious pain in the butt to ink lol~ And thanks for taking note of the body language in the first two panels, I spent a fair bit of time trying to get it right and I'm glad it paid off!