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If you are having trouble with missing DLLs try running Engine/Extras/Redist/en-us/UE4PrereqSetup_x64.exe 

Changelog 

x32 

x64 

Relatively small hotfix. I still don't know why sometimes the foreman will copy the player's stats or the XP glitch. If you encounter this then please tell me.

Going on vacation, will be back next Wednesday. Going to finish painting my house, getting all the big stuff fixed before i get a cat. And some general R&R.


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Anonymous

In general, this patch was really great. Good job on the new physics, and the stats framework is really shaping up. I did encounter one bug with Ego however, after I lost in the dungeon and re-loaded my save, I could no longer gain Ego on that character. I had to create a new save file. It could have also been after losing in the overworld twice, that happened around the same time. And sometimes, Grow from start animations would freak out and expand across the map briefly. Also, the old Ego potions are still ingame, and if you drink them, your character will do a non-relevant growth animation when using Grow from start, attempting to increase the (I assume to be) old Ego stat. Hope this helps! Great job, good luck on the house my guy.

digitalfurbelow

thanks. I don't think its a bug I think its because at a certain point you just get too large to gain much ego from any fight. I have a few ideas to combat this. I should have fixed the weird growth animation with this patch.

Anonymous

this is probably really obvious but...how do you use ego?

snilloc422

I was not looking forward to the ego mechanic...but boy was I wrong, lol. Great addition! Also the jiggle physics was something that I didn't know I needed. Not new, but I did notice that fat gain has seemed to be slower then the other types of growth for the character.

digitalfurbelow

yeah people have told me it slows down right now. I need to adjust the values for it. Glad to hear that you liked the update though.

Anonymous

this update was great. you even fixed the problem with the bosses thanks so much! :)

hoodiechubs

A couple of things that I think would be cool to add! For one, having two-tone faces would be a nice option (like Tails from Sonic or something, aka a second color for the muzzle) and some better high-fat (or high-stat in general) models. Once your character gets really high up there, they start to look pretty wonky. Other than that, things are great!

digitalfurbelow

Im still trying to figure out how textures are going to work. I would like to have it so that you can have multiple patterns but I havent quite figured out how to do that yet

kobster2

Found the stuck camera thing again. Was going for the essence of something near the dungeon, and got jumped by an Hourglass enemy. Killed me in one hit, and the camera froze next to a tree. I was at 20 Strength and 14 Size for reference. Guess that's what I get for going to a more dangerous area so underleveled.