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Known Issues and whats been fixes

Hotfix for version 0.1.2 of the Growth RPG


I think this will be how I do game updates in the future. One and the end of every month and then the next workday a hotfix version with some of the bugs that people mentioned. That way you don't have to wait an entire month for the problems to be fixed


If you find any more bugs please consult with the list above and see if someone else has already reported it

Files

Comments

Anonymous

Are the enemies supposed to have access to the skills? 0.0

Anonymous

Time to equip the barrel weapon character arms is bug.

Torque

"The grow every turn lasts outside of combat" is this a new implemented thing that should happen or a bug that was happening? And now fixed

kobster2

I believe I have broken it, kinda. By using the Tilda menu, I've been able to really amp up the size of my character. And I mean REALLY amp up. By using Intensify a lot while in Battle, and then ducking out of said battle before I die with the Open TestOverworld command, I've been able to effectively, without limits, grow my character. And these stats don't 'lie'. I've got a small 18529 Slash with the big sword (don't remember names), a Focus of 9334, and 130877 health. However, even when I go and save to bring my health up, it'll drop me back down to where I should be, rather than what it says I should have. Currently at 590x size, and I'm going to go up to 1000x.

Anonymous

New bug. Got my health to a base of 81 through a combination of leveling and essence. At the start of battle, even if I fully healed beforehand, health drops to 33. Even if health is filled up via burgers and I don't take damage throughout the fight, health drops again after battle. Edit: Health also drops after entering a new area (e.g. when entering the apothecrist's shop)

Pierre luc Poirier

couldn't even play, freaking patreon log in page won't let me, also it asks for confirmation through email. email link causes an error.

Anonymous

is there a way of using on mac? im struggling