GrowthRPG V0.6.1 (Patreon)
Content
Huge update this month with the new world. Sorry it took an extra week but it was a massive amount of work. Did a lot of learning and I even properly did level design this time, starting with nodemaps blocking and everything, lots of new space for bigger growth. I am exhausted so going to take a long weekend, hotfix will be coming out a day later than usually, aiming for Wednesday the 12th and the next month I will be focusing on polish. I am definitely interested on hearing feedback for the new world. I tried to keep the filesize small but its still pretty big at 7.4gb uncompressed, hopefully I can decrease that in the future. I compressed a lot of textures so some assets might look a tad blurry.
You may need to use a new save for the new world, otherwise NPCs might get screwed up.
Focus of this month’s update is the new world. A new save may be required, otherwise NPCs might end up in random locations. It is quite a bit bigger than the old one, every area has been developed quite a bigger with more variety. New champion enemies have been added to the map, these are very large enemies that give out increased XP and loot. There still is a lot I want to add, clean up, and optimize but this will be the overworld for the final version of the game.
There has also been some optimization specficially to NPCs and foliage so hopefully even though the new overworld has a lot more in it, it won’t run any worse.