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Before showing any update on the game I must Thank Zliva (@Zliva_art in twitter) for the awesome art that will be featured on the game as the Title screen (I will be doing a pixelated version to better maintain the cohesion, I already asked for permission) and for promo wherever i can feature it!

 

So let start with the updates!

This month i spent lots of time preparing for the quarantine lock down.

Lots of habits had to be changed, and my day job is in theory essential service (got the shift changed to mornings instead of afternoons). Changing daily habits kinda screwed my health a little bit, and got paranoid with the virus because i started coughing, but that was 3 weeks ago, so probably isn't the virus and i feel healthy.

Luckily I still got work done.

I did finish the wolf's animations, in preparation for the polished playable demo i will be doing.

I also worked a lot on preparing Rynn, the player character, for the that too, she will have limited movement, compared from what I've shown already, and also she will be wielding here father sword during that part of the game.

I've worked also on the game-play a little bit, Rynn had her melee attacks reworked and I added items, and a highlight on the interactive objects/npcs.

She now only can attack in front of her, is not directional, it feels much better than before, the bad part is that you lose control of her movement. She will attack dashing forward even if she is walking backwards, though when fighting with enemies they will be knocked back enough to not make the player be worried about the combo (still tweaking it at the moment).


As you can see, there is a black/orange highlight and a key prompt on the NPC and object you can interact with, when picking up the item a floating full icon of the object fades out, showing you picked it up.

As you can see, the inventory still needs work, but its functional. Using the potion will heal Rynn for a random amount (in a range) you can see the +16 floating there saying she has healed.

And lastly, this past week I started working on a miniboss...

THE BEAR! 

Looks pretty big and menacing, but Rynn is kissing his snout.

Anyways stay awesome people!


PS: @AllFenom did an awesome Rynn's portrait for Zoria's Game!



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