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100+hrs, ton of time building+match ingame look, tearing hair out trying fix issues and atm some cannot be fix in version of unity use by vam.  But enough of you have ask about experience of walk through map in vam so done some more work and now release.
 

So first quick notice about this map, is HUGE PERFORMANCE DRAIN.  Part of start environment tester tier is release env that have high ambition/desire recreate original and sometime have huge performance cost. This not very usable in traditional sense of environment, is more result of experiment in trying port huge level.  Because map is so huge, it actually break unity bake lighting system, so all light must be realtime which add to performance draining.  Example of light bake breaking is in bar part of map, is bright spot near guitar that remain even if disable all light + clear lightbake data.  So not able fix really until VAM 2.x which have better/more recent unity version.  Skybox also higher than 1000 units so will not display properly unless fly very high up, or unless someone put out script that let have higher max renderdistance.

Features:

  • Full reassemble+recreation in Unity for VAM, as with ChatooG have ton of hrs spend in alt tab between unity and game for detail matching
  • Multiple cubemap for every part of map, direct from original game files
  • Whole map moveable if select CustomUnityAsset atom, very useful if already have models+lighting and want change to diff room on map, make sure disable collision first

Mandatory things:

  • You MUST credit and link me if my environment is used in animation, especially if used for commercial purpose, like sell image/video on Patreon etc.  If you are make any modifications to my model, distributing your mod is not allowed. Huge amount of hours per week go into make models+environments, and your supporting provide help and motivation for continue work.  Am not getting rich from this. 😂 Most of tools/apps that are used in creation have subscription cost and patron support here help pay for them + offset cost of time.  Do not repackage or redistribute!
  • For install, place .var in AddonPackages folder then open scene in var file, on left side of screen is var list in open scene screen.


DOWNLOAD (copy+paste):

https://mega.nz/#P!AgG6rFRIlhHecrRttMMiiYec-dCJMqEWum3N0_3jKEJdZmZ2JmJLJACf80FjMMpNEoqrJyRdKVIKGgkd6WosnO-5jBToSFvMU8bPXPkfY4NXrqJ0hXQCBarlL-Qs0eoW7lADhv1153E

password Castill0oOoOdl!

Files

Comments

Anonymous

Loving it. The original game cartoony textures are not my cup of tea, but this map is just great. And it's really huge. :p Good job.