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Hey guys!

I bet you're all tired of waiting for "Iris Quest" news. And here they are, these news, before you! So, all of this time we weren't sitting idly (imagine that!). We wrote some new story events and rewrote the story twice, updated "55", changed the combat system a bit... So work's brewing! But today we're gonna tell you about what we're working on right now.

It's the third important game module (after "55" and the combat system). We call it "Dungeons". Besides visiting locations, playing cards and fighting monsters, we plan on making an important part of Iris Quest to be about exploring dungeons and tombs, stealing from palaces and mansions, and adventures of that sort. So that's what the "Dungeons" module is for.

At first we planned it as a little side part to the main game, but now, after all the work we've done, we see that it's turning out much bigger than we expected. So we've decided to do the following: we are temporarily making this module a standalone project, which is what we're currently working on. When we're done, we will release it so that you can check it out and test it. And then, depending on your feedback, we will decide whether it goes into "IQ" in it's full (or shortened) size, or if it's going to be released as a standalone game, or scrapped completely.

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