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Greetings, patreon comrades! 

Today’s news is at the junction of the technical and art departments. 

In each of the previously released game parts we improved the dialog sprites assembly system. In the first version of the demo Iris had the body layer, the face (emotions) layer and the hand holding a knife. 

But in “Goblins” we have added three more layers just for her outfit! Also, even her hair was moved into separate layer, thus making some mixes of her sprite parts a bit… em… odd looking). 

Finally, we can announce that in the remastered demo we’re gonna use the ultimate version of the sprite assembly system. And it won’t be radically changed in releases to follow. Hurray! 

That’s it for now. See ya!

Comments

Anonymous

Пожалуйста переводите новости на русский язык!!!