Extended Playblasts 3 (Patreon)
Content
Here's another round of more polished playblasts, showing the appropriate scene lighting of the recent three clips! Might have to alter Zoe's fur a little whenever the camera is close to her face, so the hair doesn't seem as thick, but that's something for the final render, as it will be rendered with four times the density! The lighting you're seeing here is pretty much representative of the final look, even though it will still look a little more refined for the actual final render when all the effects and assets are in place.
Right now I'm animating the final scene and already have 40 seconds of it done, hoping to finalize it before the end of the month. I'm admittedly taking a few shortcuts in this one by having some of Zoe's dialogue play out off-camera, as otherwise I'd still be stuck on that scene until mid next month. And considering I still want to animate some additional scenes like a burp, I needed to aim for a bit more efficiency in this one, especially since it's mostly just dialogue, which is somewhat secondary. Overall it looks like I'll be finishing somewhere around frame 12000, which is over 6 and a half minutes. There's probably half a minute that will be shaved off from that since in between scenes there's a couple of sequences where I repositioned the characters for the next scene. However, there's about one minute of internal shots being added, which should bring this back to 7 minutes. And then there's still an intro sequence and two additional scenes for the extended cut, so... oh boy.
Definitely need to fix Zoe's fingers since the fur always goes wild there. If I still have a bit of time I might end up adding claws and pawpads as well, but only if I can get these implemented in a timely manner! For now I'm hoping you're enjoying these slightly extended cuts. Please note that it will probably still be at least 6 weeks until the preview version should be ready, so don't get hyped up just yet. From here on I'll still be animating and mainly polishing for two more weeks before getting into the rendering process. I'll however keep you updated with previews, including the first fully rendered sequences, as well as probably one playblast that shows the internals. Note that the environment is likely going to get touched up a little as well, as I still think that things could still look a little better!
As always, thank you so much for the amazing ongoing support! I'm pretty confident this will become the best burning pastry animation yet due to all the time you allowed me to put into this. Thank you for being so patient with this! ;-;