Gotcha now! - Playblast (Patreon)
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Starting off the week with a new playblast! This one's admittedly still a little rough around the edges, more so regarding the lighting than the actual animation, but I'll provide an update later on this month!
Phew... this scene was quite a challenge animation wise! Giving the fast movements impact and weight was one thing, what gave me most of the headache though was setting up multiple parent constraints to a character rig, so the player could be parented to first her hand and then her jaw. With the last animation I managed to set everything up beforehand, with this one I realized the system was broken though, so I needed to redo it without it affecting the previous animation that comes before it, ah well! At least it's working now.
A new series of enhanced playblasts will be delivered by the end of the month. This will include an extended version of this one, so stay tuned!