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Hello, and welcome to the end of October! I was hoping to have 0.5 out by now, but that clearly hasn't been the case. Here's hoping for November!

Anyways, this past week, I've mainly been continuing to work on badges. Most of them are implemented now, save for one or two that might be set aside for another time. Fingers crossed that they all work how they're supposed to when I get into more rigorous testing.

All of the 3D asset items have been imported into the game as well. Though not without a fair amount of bugs. Some of the hairstyles got their normals flipped around, causing some black patches. Shouldn't be too hard to fix though.

Aside from that, I'm currently working on implementing room designs. I haven't talked about them too much, but their structure has changed too, so I gotta restart from ground zero with them. But it should make it more streamlined to make more of them in the future. 

Since you can actually knock things around due to your size now, I wanna make sure each room has at least a few things in it. Adding hitboxes to everything is a little tedious, but not awful. Here's the Cozy Apartment from the August poll, for example:

I'm not sure how many I'm going to make. The more the merrier, but at the same time, this update has gotta come out EVENTUALLY.

So that's what's been going on this past week. Tune in next time when I'll hopefully have even more things implemented!

Comments

Red

looks great so far! i hope that you keep at it!

Vastebottom

At least it's all promising to be a massive milestone update when all this hits! With so many things and featurres being implemented at once I can't blame you for it taking a while, but at least it'll all be worth it~