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Hey folks! A little late this Friday, but we've been hard at work at getting things ready for this month's release.

In terms of content, there's a very specialized type of gloryhole that exists out in the open of Adzuki Street. These boxes don't contain real people - but they sure feel like they do! Out of the five we've designed, we have animations for two of them - which we'll either release this update, or wait until we complete all of them for the next one. Here's a small preview:


We're currently putting plans forward for next month's update. In terms of coding, we want to tackle the scaling issue that has been going on with our builds. Content-wise, we'll be starting work on Mission Two, as well as adding an additional street to Adzuki. It might have characters some of you are familiar with, if you've been following my (Gats') work. We also want to flesh out the dialogue of the current NPCs when we have time, to give them more of a presence in this world. 

Of course, there'll be new CGs as well. We're focusing on semi-lewd ones for now, but once we start implementing money/shopping, we'll be able to move onto the more taxing sidequests. Either way, that's for later.

I'll catch all of you again, hopefully for the next release!

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