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Hello! I have something exciting to share with you today.

This isn't a regularly-scheduled post... in fact, the month-end was already posted earlier today, and my year-end post is finished and scheduled for tomorrow... today's release is a bit of a surprise-- even to myself!

I've been working on this little project on and off all year long. With only one more day left of 2020, I didn't want to end the year with another project hanging-- so last night I pushed myself to get this into a state where I can put it out there for feedback.

I decided that it was ready to be released in beta form-- it's more or less finished (content-wise) at this point, though it needs a lot of work in terms of graphics and polish before it can be considered complete.

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Jubilee is a challenging open-world precision-platformer.

Here are some (animated) screenshots:

The game is content-complete and I'm releasing the beta to get a final round of feedback on levels before I can go in and make polished graphics.

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You can download the game here (.zip): 

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Okay-- I'll be back tomorrow with the scheduled big year-end post. See you then.

Thanks.

Comments

Christian Young

What engine did you use for this? Looks smooth