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This update mainly adds the launch option to the main interface and adds a new reflection feature.

1. Now you can set the launch mode directly through simple code on the plug-in interface. The format of the code is:

duration,interval;duration,interval;duration,interval ...etc

, which is a simple example:

"1,1;0.5,0.3;0.4,0.4"

. Of course, it can also be triggered by a trigger as before.

2. Add new reflection options, and now support the built-in sky box and Matcap diagram. As in the video, Matcap will be customized in the future.

Comments

rabbit1qaz

Hello, nice addition with that code, it could be fantastic if you add also number of emited particles for each "part", and adding randomnest so if code is "1,1r,200, 2r,1r,400r" which mean generate for 1sec 200 particles then wait random time up to 1sec, then for random time up to 2sec generate randomquantity up to 400 particle and wait up to 1 sec. that would be awesome and give good way for user to set all he like :D and allow us to get nice rendomness without need to open plugin and change parameters :)

Anonymous

Hi, tested it in some variations. It seems, that the start location in the person Atom is wrong. The fluid is starting somwhere far away. In Empty Atoms works fine. Thanks and keep up the good work. You are really great.