The new progression system & content for 0.3.3 (Patreon)
Content
This post describes the complete rework of the progression.
We have to prepare for the final release with something great!
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I wanted to make the skills and some other stats more useful without being too annoying, and also a way to make players do the daily life events and not miss everything by doing only the quests.
I initially came with the "all daily life events would be required," but then I thought it would be annoying if you can't find one.
So, many ideas and brainstormings, and then I came up with that:
- DESIRE stats are back!
The desire will be the "wall" for the progression. Every time you level up, a Desire amount will be required to continue to the next step.
For example, if you Step up Sarena to step 2 (or level 2), you'll need X amount of desire to continue the next quest to start her step 3 quests.
How to earn these desires?
- The new skills (Hand-tongue-c*ck)
I found the system of making a girl cum or not if you had enough skill a bit frustrating. It was lost or won. (And it wasn't event use anymore at some point)
No more skill required to progress during a quest, no more skill required to make a girl c*m.
You could still train the skill at the pc and earn points during daily life events.
During these daily life events (repeatable events), you can already find many events involving sexual acts, and these acts will increase their desire proportionally to your skill.
For example, if you have 50 in tongue skill and play a cunnilingus scene, you'll make her gain 50 desire points. (these values are just an example)
I put a maximum on the skills & desires
So, you have to earn skills, to earn more Desire points in the daily life events, to unlock the next step of the girls.
Doing an event often gives both an increase in the skill, and an increase in the girl's desire.
I wanted a progression that wasn't hard and not punishing. That way, there is no "failure".
I had to touch a lot of code for that update, so your role will be to help me about finding bugs, and also give me feedback concerning the level design, I mean, if it's too hard or if it's alright. Before the realize I'm gonna do a last playthrough myself from the beginning to the very end.
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With that, to make the progression more pleasant, I'm adding a
on the map when a quest event is available (for all paid & free version), it should become a lot easier to find where to go without having to search all the time.
For example one of the Zoe's quest is almost impossible to find if you don't have the precise hint (when you have to enter your own room), now when you open the map you're gonna see a "?" in your room, when it's available. Same thing for 80% of events (Some events just ask you to pass the day, so no need of any "?")
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I reworked a bit some UI, new UI for MC's board, and girl's text are not aligned, feels more ordered.
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As I had to write new functions is all dialogues that exists in the game, I also make a grammar review of many, I found a lot of grammar/typos problems already.
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if you want to help the development, that would be more useful to start a new game (don't override your old save, just in case there are problems)
However, for the people that just want new content, I'm putting the TV scenes:
The 2 girls must be level 4 (after ending) and have 24 as bound.
You will see a first scene, and it will call for your tongue skill (Hand for jacuzzi, c*ck for the cooking). if it's not high enough, the scene will end. If it's high enough, it leads to a new scene.
6 new animations for these new TV events!
Also, I've made a new animation for Sarena's handjob at the morning, the current was just a copy of her event's animation (and isn't even in the replays), so there will be 7 animations this update.