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Hey folks!

Today I release the very first map that continues on from a previous release. Map 67 is a underground tunnel with a hidden compartment that could hold something significant for your campaign.  The entrance to this map comes from Chibbin Grove Map #65,  and is accessed via a strange circular marker. I am intentionally leaving it vague to how this works, to allow GM's the freedom of choice to how it all works. (Patrons will have access to a variant without the smaller map if they wish to disconnect from map #65).

Consider becoming a Chibbin Knight (tier 2) to unlock print variants of Chibbin Grove Maps and help support future creations.

If you would like to see more connections between future and previous maps, let Chibbin Grove know in the comments below!

Enjoy!

Map Size - 20x15 (100x100 pixels per square)
This work is released under the CC BY-NC-ND 4.0 license.    

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