Trap device poll, concepts, and Game Build Update! (Patreon)
Content
Link To Build 0.3: Click Here
What's New:
Greetings everyone! I wanted to both make a poll for the upcoming trap device and showcase a early build of what I got done so far in the game. I'll be adding Whispy's climax scene with the fly in the next build alongside changing out some of the basic sound effects but overall am very pleased with the progress . I added everything from screen shake, foe health displayed during combat, player energy and health, and so on.
( R Restarts, J Jumps, K Attacks, L Dashes and Mash A and D to get out of grapples.)
Blue's Visual Update:
Below is the current reworked concept for Blue/Sam's design to give her a lot more color and visual appeal! She will both function and move in the same manner as before but with a superior look.
1. Sideways Stock, the player would be stuck in place and rendered helpless as lowly minions come to play with them!
2. Bondage Slab, The player would be stuck on the table as minions or robots would milk or play with them silly.
3. Hero Trapper, The player would get stuck in the machine with their bottom half exposed to the mercy of some humans/minions whilst their face/front half is displayed on the monitor above.
The traps are subject to change but overall capture the idea I have for each of them and I am always up for suggestions!<3 Thank you for the continued support and I'll keep you updated on Patreon with all my developments.