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Here is the latest update (10/21) with thanks to Dyew and Q for letting me know about some bugs!

Full link: https://mega.nz/file/zlNTSK4Q#qcA5rnSqb_kQ4dLnzZKv2z-J20f0oeTjxUR9lo9bVF8

Key only: qcA5rnSqb_kQ4dLnzZKv2z-J20f0oeTjxUR9lo9bVF8

Galaxy Map: https://sta.sh/01r52oeybtsl 

And I've also finished typing up the patchnotes. I'll have pictures later so it's just a wall of text for now, but these are all the new features: 

Game Features in Episode 14:

· New Game Engine! The newest version of RPGMaker is now being used (MZ), and there should be quite a few noticeable changes, like game resolution, animations, graphics, and more.

· More Active Battle system! In fitting with a faster-paced, action-adventure vibe, a new battle system has been implemented with more animations, more attacks, and more enemies. Battles will give exp and credits but neither are necessary and grinding is definitely not going to be necessary at any point. I know some of you don’t really play this game for the battle systems, so I assure you that the battles are just there for flavour and can be safely skipped.

· You can also use the auto battle function and animation speed options to speed up most battles, which should be fine most of the time, though I advise keeping an eye on things).

· Commander Brandon Shepherd is in charge of his own ship, and the Human Military Alliance gave him an important job to sort out a group of space terrorists led by someone called the Illusive Girl, and he has permission to use any means necessary! He and head Engineer Cissy will recruit talented members to their crew, as well as make many changes to training methods and ship discipline as they explore the galaxy....

· Party size! Towards the end of the game, your party will consist of 7 party members, a personal best for me! The game only allows 5 to be displayed at any one time, but don’t worry, you can use the new ‘Formation’ feature to have your favourites be visible at all times!

· Note to players: when using formation to change party members, please keep Brandon as the first person to avoid visual bugs.

· Hub system! The SSV Omaha, Commander Shepherd’s ship is full of things to do and people to interact with. And you can expect it to change after each main mission or encounter, especially the Brig, Laboratory, the cockpit with the wisecracking pilot.

· Homages galore! Aside from the obvious Mass Effect spoof that this game is, an eagle-eyed player will see references from across the Sci-Fi spectrum, from Star Trek to Star Wars, Overwatch to Knights of the Old Republic, and more!

· Largest crew of party members yet! Your final party will consist of 7 crewmates, Commander Brandon Shepherd, Head Engineer Cissy, assassination droid MACH-15, scientist Dr Liana P’Soni former pirate Captain Sassi Serpentine, scavenger Talia, and Jee Dai warrior Bhak Ti.

· Prison system! Borrowing from the very well-received Episode 6 (which you can play here for free, FYI), you can now interrogate captured criminals and cultists in the ship’s brig. This includes characters encountered in side-quests. Your brig will really fill up over the course of the game, with 20+ captives ;)

· Tickle machine lab! Over half a dozen tickle machines you can ‘test’ with hapless crew members, including your party! But don’t forget to save your credits and keep an eye out for rare metals to make the machines. The new machines can also be installed in the brig for more fun!

· Large Galaxy Map to explore with helpful mini-map! It wouldn’t be a space exploration map without an expanse to voyage, would it? Who knows what you’ll find out there in the dark depths of spaces? Cultists, slaves, politicians, marauders, shady corporates, smugglers, and more! Oh, and aliens. Lots of different species of aliens! Mostly girls ;)

· Slightly different approach to scenes: instead of tickling them ‘in the field’, most tickle scenes take place in the lab or in the ship’s prison for more realism, with a colourful array of tickling machines :D

· The usual multiple-choice tickles for major scenes.

· Replay Centre for easy replaying of tickle scenes (not including the shorter ones in the brig).

· Base Customisation! A minor thing I really liked in Mass Effect 2 was how you could decorate your cabin with ship models, trinkets, and fish. I’ve tried to replicate that a bit in this game too! If it’s well received, I’ll add it in future games too.

· Bounty-side quests! Given by the murderous assassination droid HK-47, you will hunt down dangerous foes. But instead of killing them as the homicidal droid would prefer, you have a better idea – send them to the brig for some tickling as they mull over their life decisions! Some of these foes make look rather familiar…


Files

343.52 MB file on MEGA

Comments

Anonymous

I have encountered 2 bug. I think, one is brandon model is just his space ship happend as i entered the warlord mission. The othere is liana is not part of the party when i think she’s supposed to be

Anonymous

Tho the former fixed its self when i came out of space mode one more time

Dyew

On Noveria, the game crashes with a message that it failed to load map30.png. It doesn't happen immediately when landing on the planet though. Sometimes it happens right after P'Sioni's dialogue, sometimes after a few steps.

Anonymous

also there was something that went wrong in the lab. i got the first 3 but cissy says shes working on another but she never does. there's also 2 cissy's in the lab. one that says the there working on the machine and another saying the whole room is complete.

Anonymous

did find a rather bad bug on the lava mission. your character is just invisible makes the thing a tad harder then normal especially in the start

oneortheother

Yikes, that's a bad one. I just looked into it and it seems like it's a bug involving transparency being on instead of off. I'm uploading a fix now. Apologies for the inconvenience caused!