Dev Diary 122: War, war never changes (Patreon)
Content
Hey, mutants! I'm back with more Fallout Yesterday goodies.
Speaking of the latest additions to Hoover Dam, you can now converse with Dorris the Receptionist, find yourself incarcerated, make a daring escape, or simply spend a quiet night in jail. Moreover, you can now engage in dialogue with the Police Chief and Chief Engineer.
This update introduces a significant change regarding the Brotherhood's HQ. It is no longer directly accessible from the world map. Instead, you'll need to discover its location, either by doing a favor for the Chief Engineer or by hacking his computer. This is actually the original idea Black Isle Studios had, but I hadn't implemented it until now, as various ways to deduce its location weren't ready. Yes, the NCR is facing significant difficulties in this war. They're fighting an enemy whose location they don't know.
For now, the only way to secure a victory for the NCR is to annihilate the BOS in their base. However, more peaceful resolutions are on the way. I am also nearly finished with the implementation of major Hoover Dam players: the Governor, the Major, and the Caravan Leaders.
And finally, I've added more information about the Circle of Steel to the game. Keep an eye out for any computer logs and holodisks to learn more!
P.S. Don't forget to check out a special Fallout 1 treat in the root folder. You'll find a file named FALLOUT.SCR. Just double click it!
Stay tuned for more goodies. Talk to you soon!
-PJ