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Hello Mutants!

Yes, I can see the next release poking around the corner.. it's getting closer and closer, especially after another epic weekend marathon :D

1/3 of the release is fully tested and ready! The other 2/3 is still being worked on, primarily programming and testing new quests. The art and locations are all done which is great as I thought it would take me longer. Seems I'm getting faster at this :) 

So, from the looks of it, we'll have a release date in a week or two, after I spend a bit more time programming so I get a better feeling for the rate at which I resolve remaining tasks.

And I saved the best news for the end... I obtained new Van Buren materials from one of the original devs! Most of these are much appreciated details on familiar things, at least to me. However, I also got info on two BIG things that were planned for the game which were unknown until now. 

I'm still going through everything but am already forming a battle plan on how and when to add them to the game. Not in this release, but why not in the next one ;)

Stay tuned,

-PJ

Comments

Kazuma Chaos

so really i have to thank them, for introducing me to the themes of fallout even if they often butcher it.

Kazuma Chaos

if it wasnt for them id never know about the classic masterpieces

PJ & Co

Really? Fallout games were legendary among the RPG players. As a kid, I haven't met a PC gamer that didn't play them in the 90s. It would be impossible for you not to hear about them even if Bethesda didn't make Fallout 3. And they weren't the only company bidding to buy off the Fallout license from Interplay. Troika games, Obsidian and two other were also bidding. Troika actually made an engine demo that you can see on YT. What I want to say is that we would get Fallout 3 without them. If you ask me, their biggest flaw is writing.. there's a good video on YT about it https://youtu.be/ttHNUV8D3ag