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Hey there! I feel kind of proud, the past week was quite stressful, and I did get a lot of stuff done (not only but also on MMM).

What I recently did:

v1.2.2  to Stores 

Earlier this week I published the latest version to Steam, Google Play, iOS AppStore (though the whole process took until today), Oculus (still available through WearVR) and, new to the crowd: itch.io and SideQuestVR! Finally! You can find the links over at Heptamind.com.

v1.2.2 Demo online 

This one I'm even more excited about. The demo version is online and available for everyone. With that I can finally get rid of those v0.9 downloads. They were good while they were somewhat updated, but I'm so much more happy with the demo. It's usable, free, and I can keep it updated. Get it over here. 🙂

What I hope to accomplish next:

Are hotfixes needed?

I'm holding my breath a bit in cse I need to do some hotfixes and push them out. Keep your fingers crossed that you and I didn't miss any major bugs. 🤞🤞

Planning for v1.3

I haven't decided yet what I will do next for MMM. 1.2.2 was *just* the demo and new stores, so no new features or other additions. So while I haven't decided yet, I will definitely be working on something that expands on the app's features.  There's a good chance for a poll soon where you can help me decide. 🙂

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