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Hello dear patrons! March was a mess. I knew it would be stressful but I had no idea. I don't have to tell you, everyone got affected, and somehow I ended up with *more* work and stress then I could've imagined. And in all that mess there were a couple of critical bugs in v1.2 that I had to fix. 

Anyway, let's not dwell in the past! April is here and I am aiming at new targets for MMM! And these are:

Demo:
One of the long overdue things. Having a demo will allow me to get rid of those old v0.9 builds that I couldn't fix nowadays even if I wanted to. Do they still work? Are they able to run new sessions? I don't know! And I don't want to care anymore.

itch.io and Oculus Quest:
I wanted to get on itch.io for a while now. It's a good store! And in combination with the SideQuest frontend I will be able to officially support the Quest! Oh, I'll certainly write the pitch for the official store as well, but I don't have the highest hopes for that. In either case, Oculus Quest versions will be coming, through the Oculus store or through itch.io, we'll see.

So, alpha and beta supporters will get access to versions for the either features. So Quest owners are in a bit of luck this month.

Stay well folks!

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