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Those who follow me on social media or on discord might have already read it, I rearranged my project and client work, put in a daily 2 hour block to work on the Mind Melting Machine. Wish me luck that this works out better than my last few reorganizing attempts...


What I recently did:

Work on SessionMaker

Wireless transfer not yet working and there's a bug in the MP3 to OGG conversion workflow. But the end is finally in sight.

Server problems (update)

Most things worked out fine, others will be taken care of in the coming weeks. This doesn't eat into my time budget anymore as these things are all low priority. 

Finished Multi-Import screen

The screen that allows you to easily import many of you sessions is done (again). The icons are not final, but I'll treat "Use simpler icons on multi-import screen" like a bug in my tracking tool. 🙂

Prepared new version for Alpha supporters

Tomorrow Alpha supporters will get the latest version, still hot from the forge. It will feature the multi-import screen.


What I hope to accomplish next (this week):

Release SessionMaker 1.1 to Alpha supporters, no matter how incomplete or buggy

I keep promising myself that I do this. Fingers crossed that I can make it this week at last!

Start new scenery

I want to start building a new scenery for the hub. Do you have any wishes in particular? A new and improved island? Or something else that is suitable for the general audience and is fitting? Throw your ideas towards me, please!

Low prio: Oculus Quest and more

I still want to support as many devices as possible. So not only will I work on makingsure the sideloaded version works fine but I'll also create a pitch document for MMM that I will use to try to enter all the VR stores that doesn't offer MMM yet. That means the Oculus storefront, the one of HTC Vive and yes, Playstation Store (PSVR). 

Again, let's hope that I can keep up the 2 hours per day target and that it turns out to be super effective!



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