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Hey all,

Good and bad news here.

Good news is you can download 0.2! 

Bad news unfortunately is the noble Kitunse didn't quite make it into the cut of the build. A few issues with her quest line and other things taking longer than I thought (game mechanics coding). But rather than hold off the build I've decided to realise it and the noble Kitsune will be released with the public build in 2 weeks time instead. I thought that would be a good compromise :) 

Anyway, change list is as follows:

Main Changes:

 - Added the Innkeeper Progression / Quest Line

 - Added a UI menu for selecting your route (Corruption, Domination or Stealth)

 - Added a new UI for multi choice (use number keys to select choice)

 - Added the city of Lumis map (with item shop, temple, guard house, inn)

 - Added a night mode (interaction just outside the inn)

 - Enemies now give experience, and experience leads to upgrade nodes

 - Added Upgrade Menu (Press U to access) where character upgrades can be purchased

 - Command dialogue is now displayed in a pink / purple colour.

 - Also note mouse support isn't really available at the moment as I look at a long term solution for some of the teething problems with it. I suggest playing with the keyboard if certain things aren't working with a mouse.

The upgrade work is sort of soft locked. I've only put in the first few upgrades for each tree, but I hope it gives a good idea of what  I'm trying to achieve with it! Also bear in mind it's an early state and it will improve graphically in a future build, with animations and such!

For some insight into 0.3, I'll be adding in equipment / inventory UI, as well as an ability UI (so you can select which abilities / items you want on your hot bar in combat) as well as focusing on the progressions of the Nun and the Orc Captain of the Guard.

As always please let me know of any problems, issues, suggestions or ideas in the comments or on the discord! :) 

 - Nergal


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