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Friday. Again. (Yay!)

I usually start of the devlogs with something personal but I'm going to take a break from doing so. It's nothing personal, but not everyone appreciates it.

Which means I now get to talk about Infinite Stars!

It was a productive week, with quite a few changes being made. We did some livestreams while we worked, specifically while coding Lochem's scene. It still has a way to go, but we're making progress!

Mayvheen, Lochem, Veera, Kiaria, Raymond, Khalil and Matthias' new sprites are in the game. I was hoping to have the whole crew done by today, but I'm still happy with the progress made.

I did code (and share on Discord during the livestream) a VERY cool scene gimmick in Lochem's route that I can't wait for all of you to experience. It's silly and simple, and yet– I wish I could see all of your faces when you experience it!

Things are slowing down on the character art side now that Tae has finished the crew, and she'll be returning to her regular schedule of chipping away at 1-2 new characters per month from the backlog.

The new Observatory is in the game, and it looks amazing. Stoffies is ramping up his backgrounds, and we should have some more to share soon.

And I've also reached out to the composer who created the amazing sound tracks from the Main Menu and Credits screen. He's very excited to be working on Infinite Stars again.

That's it from me. Have a great weekend! Be kind to each other!

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torgoanyanka

Aww, I like the personal stuff but it's of course up to you :) So excited for the new sprites and updates!