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Hello Davigo fans,

We're currently working on adding more depth the the game, giving each player-type some different attacks and ways to defend themselves. We want to add more strategy to the matches so there is more variety to the gameplay.


Warrior ragdoll takes impact damage

Throwing the warrior as hard as you can into a wall should deal some serious damage. Now it does, and it's pretty satisfying.


Warrior Shield

The warrior can now whip out a shield to defend against incoming thrown objects. Holding the shield when a rock or tree hits the warrior will reduce the impact force drastically. Hold left bumper or the middle mouse button to use. This could end up being a pickup that the warrior can find in the level, which maybe can take a few hits before breaking. 


Giant Lightning Powerup

We think powerups for each player could be a lot of fun. In the level PowerupPickup, each player can activate pickups from the yellow orb. The giant can activate the lightning powerup by reaching out to the orb until they see the transparent line between the hand and the orb turn yellow, then making a fist and pulling toward themselves. To fire lightning, release the fist and push your hand forward. The warrior will get a random rocket powerup by picking up the orb.



We're also doing some preliminary testing for our online networking requirements. To experiment with how much latency is acceptable as an upper limit, we have a test level called ExperimentInputDelay. Here we simulate latency by adding an input delay to the warrior's controls. Anything above 60-70ms and it might start affecting your experience. Play around with it and let us know when it becomes annoying.

We also fixed some bugs and added other tweaks, check the changelog for details.

Happy Holidays,
The Merry Davigo Devs

Full Changelog:

  • Warrior ragdoll now takes damage on impacts (e.g. when thrown at ground or walls while in ragdoll).  
  • Giant powerup: Push Lightning. In PowerupPickup, the yellow orb can activate powerups by either player. The giant can activate the lightning powerup by reaching out to the orb until they see the transparent line between the hand and the orb turn yellow, then making a fist and pulling toward themselves. To fire lightning, release the fist and push your hand forward. The warrior will get a random rocket powerup by picking up the orb.
  • Warrior Shield. The shield reduces the impact force of incoming objects thrown by the giant. Hold left bumper or the middle mouse button to use.
  • Improved consistency of the amount of force that's applied when slapping the warrior.
  • Improved MKB rocket ride controls.
  • Improved autocam controls: Now tap the autocam button (Left trigger or left shift) to enter battle camera (hold this button to activate the autocam temporarily and release after a few seconds to return to the standard orbit camera).
  • Ping Test: We're researching online networking latency. The ExperimentInputDelay level lets us set an input delay to simulate latency, so we can get a better idea of what online play would feel like. Let us know what amount of latency becomes noticeable and annoying.
  • Fixed bug where multiple warriors couldn't use the Rocket Ride.
  • Fixed bug where camera would get lost in multi-warrior battles.



Files

Davigo GiantLightning

Watch and share Davigo GiantLightning GIFs by playfulbacon on Gfycat

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