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Crystal Candy Sword

Weapon (any sword), uncommon

Component: phial of Dragon (jörmungummdr) blood syrup

Tempered in succulent strengthening syrup, then honed to a razor’s edge upon the rock-candy whetstone of the sugarsmith, this multihued blade is as sweet as it is sharp.

Sugar Coated. As a bonus action while holding this sword, you can lick it, regaining 1d6 hit points and casting the sugar rush spell on yourself. Once this property of the sword has been used, it can’t be used again until the next dawn.

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Rare variant: Increase the hit points regained to 2d6. When you use the Sugar Coated property, roll a d4. On a 1 or 2, the property can’t be used again until the next dawn.

Very rare variant: Increase the hit points regained to 3d6. Casting the sugar rush spell with this item doesn’t require concentration. When you use the Sugar Coated property, roll a d4. On a 1 or 2, the property can’t be used again until the next dawn.

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Sugar Rush

2nd-level biomancy* (*can be replaced with transmutation)

Casting Time: 1 action

Range: 30 feet

Components: V, S, M (some candy)

Duration: Concentration, up to 1 minute

Class: Bard, Cleric, Paladin, Sorcerer, Tamer

Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is increased by 15 feet, and it gains a +1 bonus to AC. As a bonus action on each of its turns, it can take the Dash, Disengage, Hide, or Use an Object action.

When the spell ends, or if an affected creature does not spend movement up to its walking speed by the end of its turn, it then develops a stomach ache and is poisoned until the end of its next turn.

At Higher Levels. When you cast this spell using a spell slot of 3rd-level or higher, you can target one additional creature for each slot level above 2nd.

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