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Ring of the Stone Drake

Ring, rare (requires attunement)

Component: construct stone

After the city of Eversummer was torn asunder by rival mages animating statues in fountains and parks to duel one another, the edict banning all decorative stonework saw unprecedented support from the populace. It only took the mages a few weeks to find a workaround.

Summon Statuary. As an action while wearing this ring, you can summon a draconic statue, which appears in an unoccupied space that you can see within 30 feet of you. The statue is friendly to you and your companions. After 1 hour, or if it’s reduced to 0 hit points or you lose concentration (as if concentrating on a spell), the statue loses its magic and crumbles to dust. In combat, it takes its turn immediately after yours and obeys your mental commands (no action required). If you don’t issue any, it takes the Dodge action. After this property of the ring is used, roll a d4. On a 1 or 2, it can’t be used again until the next dawn.

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Draconic Statue

Large construct, unaligned

Armour Class 16 (natural armour)

Hit Points 66 (7d10 + 28)

Speed 30 ft., fly 15 ft.

STR DEX CON INT WIS CHA

19 (+4)      9 (-1)      18 (+4)       3 (-4)     14 (+2)     1 (-5)

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine

Damage Immunities poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralysed, petrified, poisoned

Senses blindsight 10 ft., darkvision 120 ft., passive Perception 12

Languages understands Common and Draconic but can’t speak

Challenge 4 (1,100 XP)                                    Proficiency Bonus +2

Heavy. At the end of each turn, the statue falls to the ground if it’s flying.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, and the target must succeed on a DC 14 Strength saving throw or be pushed 10 feet away from the statue.

Stone Breath (Recharge 6). The statue spews a shower of rocks in a 30-foot cone. Each creature in the area must make a DC 14 Strength saving throw, taking 22 (5d8) bludgeoning damage on a failed save, or half as much damage on a successful one. If a creature fails this saving throw by 5 or more, it’s also knocked prone.

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