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Hi everyone! We've started releasing this theme a little later than usual as we've been working really hard on creating some very fun, TTRPG creator inspired content for you all. We can safely say that we're very happy with how these turned out and we hope you are too!

Expect more releases coming very soon!

Catclaw & Sharkfin

Weapon (claw), very rare (requires attunement)

Components: pouch of beast teeth

Crafted in honour of a famous cartographer duo, these clawed gauntlets mirror their renowned teamwork, unlocking their full potential only when working in perfect tandem. And just like few could avoid being stunned by the intricate detail of their maps, so can few resist the nasty one-two combo the gauntlets deliver.

These two claws count as a single magic item with regard to the number of magic items you can attune to. The claws can change shape so that either one can be worn on either hand.

Set Up. Attacks made with catclaw deal force or slashing damage (your choice). When you hit a creature with this weapon, it becomes marked until the end of the current turn. A marked creature can’t take reactions.

Finishing Touch. Attacks made with sharkfin deal piercing or slashing damage (your choice). If a creature is marked by catclaw, you have advantage on attack rolls against it with sharkfin, and deal an extra 2d6 damage on a hit.

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Uncommon variant: Reduce the damage to 1d6. A marked creature can take reactions, and you don’t have advantage on attack rolls against it.

Rare variant: You don’t have advantage on attack rolls against a marked creature.

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Claws

A claw is a simple, bladed melee weapon worn as a glove that deals 1d6 slashing damage on a hit and has the light and special: attached properties.

Special: Attached. You can’t be disarmed of this weapon, but donning or doffing the weapon takes an action. You can use a hand equipped with a claw to hold items, but can’t attack with the claw while doing so. Additionally, you have disadvantage on attack rolls using other weapons held in your clawed hand.

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Comments

Zac Carpenter

Love the weapons but can't tell who rhey are inspired by unlike the other 2