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Wondrous item, uncommon

Component: elemental volatile mote of air

Rumours abound that the Dark Carnival steals the breaths and voices of children to fill these bizarre balloons, and that it’s their screams and laughter that can be heard when a balloon is emptied. Multiple attempts have been made to confirm these suspicions, but every agent sent to investigate the matter vanishes without a trace.

These balloons are often found or crafted in bundles of 1d4 + 2. While holding a balloon, you can use a bonus action to take one of the following options, after which the balloon is destroyed:

Pop. You loudly pop the balloon right next to a creature within 5 feet of you, which also produces a shrill scream. If the creature hears the scream, it must succeed on a DC 13 Wisdom saving throw or be deafened and frightened of you until the end of its next turn.

Deflate. You gradually let the air escape the balloon, which propels you up to 10 feet in a straight line in a direction of your choice without provoking opportunity attacks. In addition to the normal high-pitched hiss, the balloon also emits a maniacal cackling during this process.

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Rare variant: Increase the DC to 15 and the distance you can travel with the Deflate property to 20 feet. The Pop property deafens and frightens a creature for 1 minute, instead of until the end of its next turn. The creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.

Very rare variant: Increase the DC to 16 and the distance you can travel with the Deflate property to 30 feet. The Pop property deafens and frightens a creature for 1 minute, instead of until the end of its next turn.

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