(N) Problems... (Patreon)
Content
I upgraded the animation software, but the plugin for rpgmaker doesn't support the physics function... q w q
--Follow up--
I contacted the plugin dev for an update but no respond yet.
I hope I can pay my way through this, I really love the physics feature.
Worst case scenario, I'll go back to my old method.
Things might get stuck for awhile.
--Backup Solution--
If the plugin dev can't update the plugin, here is the back up solutions.
1. Use old method, gif / sprite sheet
Pros: Keep the physics feature
Cons: Large file size, time consuming, low FPS
(Which means to save spaces, all characters will share the same animation set like I did in Worm Nest Plague)
2. Downgrade the animation software to match the plugin
Pros: Smaller file size, smoosh FPS
Cons: No physics feature, manually adjust the jugg movement every few frames like before