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• Worked on some rain effects. They're in place and working, but I'm also rendering right now and I don't want to stress the computer out too much, during renders.

• Got some preliminary liquid simulation work done. It's obviously comically too big, but again, it's stressing the computer too much at this point that I don't want to mess around with it TOO much. But I got the theory of it down, just needs fine-tuning.

• Found a way to temporally "turn on" physics on specific bones. So during the animation, Nina is holding the shaft and it has no physics, but once they release the shaft, the bones are a little bit physics driven. Makes it easier to animate for me, whilst still having control over it.

• I think after this stage, Nina could take a moment, maybe smile at the laptop-webcam and that'll be the animation.

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Fi~Fi

Mmmm lovely bukake from Nina 🤤🫠🫦

Rikyla

Just the perfect amount of load from Nina. That would be a good shower. I hear it's good for the skin. I think having it end like that is a perfect stopping point. Gives the audience she's steaming to a sorta "well, what would you like to see from me next" vibe to entice donations.