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Here is an initial experiment with 2 important aspects of Dino Run 2:

1) Smoothly flowing foliage - as you run by trees, bushes and grass in the game, they need to react to force of your dino and the general chaos around you.

2) They always need to be "pixel-pure" - meaning we never rotate pixel art in a way that results in something that doesn't look like pixel art. 

It's not a perfect solution, but it's a great start!

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Fabulous Fern Physics

An experiment with 2 important aspects of Dino Run 2 - smoothly flowing foliage and pixel-pure sprite deformation. Looking good so far! Support Dino Run 2 Directly: http://www.pixeljam.com/dinorun Or on Patreon: http://www.patreon.com/pixeljam Kickstarter coming January 24th!

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