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Greetings Adventures,

Welcome once again to this month's summary of activities. As we all know, the Kobolds work tirelessly to add new features, improve the modules, and provide essential frontline support. Let's see what their toils have bought us this month...

What have the interns been up to?

This month, much energy has been placed into Vehicle Munching in anticipation of new vehicles in the upcoming Spelljammer release (Aug 16th).

It's currently in beta, available to all Undying and God tier supporters. It will be available to all supporters around the release of Spelljammer Adventures in Space!

Background work continues apace. There is [CLASSIFIED: PROJECT SHARED HOARD] going on in the background, of which I cannot tell you much more.

In addition, Foundry v10 is now gathering speed, and a release is imminent. I would strongly advise that most folks stay away from this right now. Right now, most of the fancy effects/midi/your favourite module integration almost certainly don't work. I'll make the v10 branch available for Undying supporters in the next few days.

Finally, I have sunk a lot of hours into investigating the Foundry v10 Journaling changes and ways the Muncher might be able to use these.

DDB Importer

Condensed changelog of other changes and fixes

Effects:

  • Witchbolt would not work if triggered by player. There is still an issue where the round prompt will ask the DM rather than player to decide what to do.
  • Feature effect: Rage created a damage field when it shouldn't.
  • Feature effect: Rune Carver Giant's Might effect. Rune Carver Runes. Reckless Attack. Vigilant Blessing. Steady Aim.
  • Spell effect: Spike Growth. (Requires Active Auras).
  • Feature effect: Steady Aim: Some correction to name, and movement reduction effect.
  • Some spells with effects tweaked to use selfTarget from latest DAE to keep native range.

Monsters:

  • Monster import will now respect items that have exclusion, resource linking or icon change flags on them. This only works in original munching mode, not bulk.
  • Vehicle Munching Beta

Other:

  • Attempt to catch an issue munching subclasses into an existing compendium.
  • Update character debug additions to aid troubleshooting.
  • Subclasses now have their own icons (Many thanks to @MaxPat)
  • Race munching now supports legacy exclusion.
  • Legacy exclusion and naming options moved to the Settings tab of the muncher.
  • Spells with limited uses based on proficiency now render uses correctly.
  • Some spells from races would not parse the duration correctly if different from original spell.
  • 'Chat Message Flavor' field was not left empty for weapons when no information was suitable to be placed there.
  • Character Import: Some different subclass combos could cause an update error on character import as spells conflicted.
  • Add missing compendiums to character import when using load from compendiums option.

Adventure Muncher

  • WPM pins broken due to formatting change (requires Adventure Muncher v0.6.9).
  • Bump some supported adventure versions.
  • Dice roll detection would break some links.
  • Support for latest version of WPM
  • Support for Spell Jammer Academy (requires Adventure Muncher v0.6.10).
  • Support for The Radiant Citadel chapter 1 excerpt (requires Adventure Muncher v0.6.10).
  • Support for Journeys Through the Radiant Citadel
  • Try and improve download failures.

Tokenizer

  • An option to auto-crop images by elizeuangelo
  • Fix typo in settings label.
  • v10 support
  • Auto tokenize did not respect the offset values in settings
  • Fix for Token Variants API
  • v10 bug: update tokens on scene did not work

What are the kobolds planning for this month?

  • More work for Foundry v10 support.
  • It's the summer school holidays this month in the UK, and I will be on holiday/vacation for a week in late August with my family.

Key Expiry

If your key has expired, you can generate a new one at https://activate.ddb.mrprimate.co.uk/

Many thanks for your support

MrPrimate/Jack

Comments

Anonymous

Hi there, I was looking to Adventure Munch Tales from the Yawning Portal. It seems to be missing. Am I just not seeing it? Thanks in advance, J. Mc/Wyrmwood

MrPrimate

Hi Jim, you have to import each book separately. i.e. each adventure in that book is considered a separate book by the importer.

Anonymous

Hey Jack, thanks for the quick reply. I should've thought of that! My only excuse is lack of caffination first thing this morning!