Development Update (Dec 2021) (Patreon)
Content
Greetings Adventurers!
What have I been up to?
DDB Importer
* Support for Link Item and Resource DnD5e module https://foundryvtt.com/packages/link-item-resource-5e
* A number of improvements to background importing (mostly consolidating features into a single Background feature.)
* Better error handling around missing compendiums.
* Tweaks to weapons to use default ability rather than hardcoding (unless an ability overrides it)
* Improve parsing of some features that add proficiency bonus to initiative
* Fixing AC calculations for Loxodons
* A bunch more icons (thanks @JacksonBockus#1378 and @flogistoni#5670 !)
* Support "Inventory +" categories on items and characters
* Handle "stackable" weapons properly on DDB (e.g. Javelins)
* A number of minor monster parsing improvements
* Fix Max Dex restriction removal on some items, e.g. Serpent Scale Armor.
* If using "DFreds Convenient Effects", conditions from D&D Beyond will be applied to the actor during import and sync back to D&D Beyond.
And...
* Beta release of ACTIVE UPDATES for Undying + tier Patreon supporters - this allows for updates to characters to be pushed straight back to D&D Beyond.
DDB Adventure Muncher
* Support for custom tiles for some really borked maps
What went wrong?
I spent 2 weeks isolating at home with my youngest daughter, who caught COVID at school. It has been exhausting entertaining/educating a 4-year-old for 11 hours a day!
What's coming this month?
I'm working on adding support to allow monsters/journal pins placement onto third-party maps. I hope to have the first draft of this out in the next week or so.
Sneaky peek:
Some performance improvements to Active Updates back to D&D Beyond.
And finally, the key posts have now been updated with the new keys for December.
Thanks
MrPrimate/Jack