Game Quests in Patreon Builds (Patreon)
Content
Following up on this post by our designer Brudi we have a question and a poll for you:
Should we publish our implemented WIP quests with the upcoming builds in the game world or wait until they reach a certain degree of polishing?
A more detailed explanation for the choices:
1. We would put all quests created directly in the world and release them as is. This will have them be very unpolished, missing cutscenes, sex minigames, combat encounters, potentially buggy, etc. and with non-final placement in the world for quick testing. Also this would mean some serious spoilers.
2. Same as above but instead of just having them there we would gate them behind a game setting that would be off by default so only users that choose to expose themselves to the quest in the aforementioned state will be able to play them.
3. We dont release the quests at all until they reach a certain level of polish that we define internally. This would mean that it would take considerably longer for quests to appear in the patreon builds but they would be in a state deemed "safe to publish".
Choose wisely,
-Wild Life Team