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Hello everyone,

We are excited to announce that the new build is almost ready to be released. This time, we have some lovely new characters for you, added plenty of new animations, and implemented a lot of new sandbox features, most prominent of which is a customizable event system.

We need to make a new tutorial video to cover the event system and its possibilities that will be created soon after the release.

Important heads up, the $10 build will likely be released on the 1st of July. So if you don’t want to pay twice and are considering pledging for this build, you might want to wait for the $10 build.


And now for the changes and additions see the changelog below:

Additions:

• Added 45 new sandbox sex animations, see the full list here 

• Added 3 new sex minigames (Max x Tanya, Max x Tali, Maya x Tali)

• Added new character: Vark the horseman

• Added new character: Kenda the horsewoman

• Added new character: Morris

• Sandbox editor: Added event system (we included a showcase scene in the Showroom)

• Sandbox editor: Added prop collections

• Sandbox editor: Added auto save (an auto save is created every 2 minutes)

• Sandbox editor: Added box selection (click and drag in the viewport to select multiple objects)

• Sandbox editor: Added Copy/Paste/Cut to object outliner (Ctrl+C, Ctrl+V, Ctrl+X)

• Sandbox editor: Added props: media player, portals, player follower, sine movement, and a bunch of logic props for the new event system

• Sandbox editor: Added weather preset setting to level settings window

• Added sex minigame selection when starting a sex minigame via dialogue

• Added search to pose selection drop down


Improvements:

• Sandbox editor: Resolved undo delete a superordinate object with sex scene/poser as subordinate breaks hierarchy and position of the subordinate sex scene/poser

• Sandbox editor: Improved scroll into view behavior of object outliner when selecting an object in the viewport

• Resolved character breaking when dashing during the dialogue transition of Nero and Jason

• Resolved some characters not having voices in sandbox

• Resolved fur disappearing in certain camera angles

• Resolved sex sound attenuation distance being too short

• Resolved skin color, wetness and genital wetness customizations not being applied to SheyFuta penis (skin material customization is still an issue, though)

• Various improvements to animations

• Various improvements to characters

• Various improvements to levels


Known Issues:

• Setting animation speed and amplitude to zero causes sex toys to disappear

• Input issues after parry tutorial

• Subsurface Scattering is broken with new sky system

• Clothes textures will not fully load in the character creator

• Physics break if you scale characters in the sandbox editor

• Fur doesn't support outfit body morphs

• Sandbox editor: Cannot undo/redo changing character(s) of a placed sex scene


The build will be ready in a few hours, keep an eye out for the link post. As usual, the $10 version with further improvements and additions based on the feedback of our member tier supporters will be released in 1-2 weeks from now.

Thanks for your support and we hope you enjoy these additions and improvements with us :)

- Wild Life Team

Comments

Anonymous

Is it okay for someone to upload a video of this new event level, or maybe share some screenshots of it?

WLWatcher

Steve, I don't understand the event system. Have you made a tutorial that I'm not aware of...or still in the works, maybe. Also, there seems to be a glitch in sandbox scene editor. Choosing a scene with progression defaults to idle once put into play.

adeptussteve

Tutorial will be made after the 10$ release. Not sure what you mean "defaults", you mean it just stays in that stage?

WLWatcher

So, it seems to always play the idle stage regardless of which stage/varient you have choose.

Anonymous

The Ilajah animations are always so hot and creative! I wish for new ones all the time but I couldn't even imagine these new ones that were added and they're awesome. Also just yesterday I was messing with the sandbox thinking "Man, I wish there was a missionary animation for Maya x Grok", and boom, now there is one, ya'll read my mind lmao. You guys are the best!

Anonymous

Also if ya'll permit me a request, it would be cool to have an option to turn off the sounds from a specific character in an animation. Like, if I am watching a Max x Maya animation, I could turn off the sounds for Max and just hear Maya moaning. Idk how simple it is for that to be implemented, but it would be really nice.

adeptussteve

In the audio settings you should find the voice settings are split between male and female. So you can turn off Male voices for example.

hypermodule

Great work on the new release! I have 1 bug report and 2 feature requests. Bug: Can't entern caves in the old map anymore. =( Feature requests: 1) Make it possible to make a character completely invisible/transparent (maybe it could be done by making it possible to choose a completely transparent skin for each character?). 2) This request might require too much work to do ever but it would be really really cool: Make it possible to script the sandbox for example with Lua - so all the cool event system stuff could be done through eg Lua. Also would be cool if one could spawn props/poses/scenes through event system and/or Lua. I think this could open the doors to lots of mod possibilities and it would just be supremely cool!!

Anonymous

Will this game come to laptop’s after it’s released

Anonymous

I wonder, have you guys considered integrating FSR 2.0 or any form of resolution scaling? I think it might help to improve the framerate, especially now in the early stages of development, when the game is not perfectly optimized. FSR 2.0 should be now available as a plugin for UE4/UE5. I think it´s a much better option than DLSS as it can run on pretty much any GPU.

Anonymous

Of all the higher-income smut projects on Patreon or even Steam you are by far the best. Thank you for not abusing your position/income. You are pretty consistent with updates, have A+ animations (Literally some of the best I've seen) and clearly have a plan for the future of the game. I hope you are successful in bringing this project to completion one day so that you set the standard in this industry. In terms of animations, you already have imo. Well fucking done.

Bruce

Is it possible to make an orc in sandbox?