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Welcome folks, It’s now, the July test build!

The Member tier testing build is ready for you.

Please reset GRAPHICS and INPUT settings when starting the new build to make sure that the new control scheme is applied.


 

Here is a rough list of what’s new:

  • New Areas available!
  • Kerpali Canyon Village, the main village where our Kerpali friends now live
  • Canyon Hunting Grounds, nice forested area of the canyon
  • Updated general landscape material to represent better the different biomes that will appear in Wild Life
  • 3 Teleporter stones now help you to get quickly to relevant locations to explore the new areas.
  • First Demo of Combat released (Currently only as human females - not Shey): One of the teleport stones leads you to a combat testing area with some hyenas to fight. Pickup spear that is placed in the area and press R to draw weapon, left and right mouse buttons execute light and heavy attacks respectively.
  • New Character: Jadeen, a Tribal lady (based on Shey’s proportions)
  • Over 75 new sex animations (among which: gay and lesbian animations, check out the full list HERE!)
  • Max X Ryan, Kral X Ryan, Kral X Rawn are the pairings for gay animations
  • Some additional sex animation variations for a few existing poses
  • Implemented basic controller support (it's far from done yet but you can already try out movement and combat - UI doesnt work yet)
  • Added a HUD with compass (and some markers), quick access item slots (still WIP and not fully functional), health and stamina bars and action signs
  • Added new Spear weapon for Maya (Can be found in the combat testing area)
  • Added a lot of new sounds for environment, movement and combat 
  • The Character Spawner now is permanently on the player (open it with T key)
  • Kerpali characters now live in the Village and no longer creep around in the Oasis
  • Adjusted some movement values for characters (please give feedback about how the movement feels)
  • Fire from fireplaces now burns you
  • Added some blood VFX for combat
  • Started implementing simulated cloth and hair (maya hair and tribal clothes and weapon feather for testing atm)
  • Added rabbit and fat rabbit creatures (spawnable via the character spawner). They don't do much, except for walking around and dying (death behavior not done yet).
  • Added ragdoll on death and death screen
  • Controls changed:
  • Flight now starts with  hold F key
  • Camera reset now with V key
  • And many other smaller fixes, changes and balances

 

Known Issues:

  • Press E prompt dissapperas when it shouldnt, making harder to talk to NPCs
  • Triggering the MMMMMMF group scene is almost impossible right now due to the larger collision range of NPCs
  • Water will look strange until you lower the effects settings in video settings down and then up again
  • Nav-Mesh has some issues in some areas resulting in NPCs sometimes not being able to walk to certain areas.
  • Massive delayed level mesh pop-in on startup
  • The rabbits have the dialog functionality still active
  • When hit by a hyena while in air (sprint attack) the air state doesnt turn off properly
  • Markers are missaligned with the compass


And now to the download links:

Mirror1 Googledrive

Mirror2 Mega.nz

Mirror3 Custom.server

Mirror4 GoogledriveCopy
 


Thanks for all your big support so far, lets do this :)

-Wild Life Team

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