February / March Builds Changelog 25.02.2019 (Patreon)
Content
It has arrived! The 25$ build is about to be released. Everyone of Members tier and higher will be able to test this build now and give feedback about bugs, crashes, issues, requests, basically anything that comes to mind. We will try our best to work as much as we can into the build versions for all other tiers in the following 1-2 weeks.
A brief overview of what’s new in this build:
- Added a customization feature! You can edit clothes, sizes for breasts, butt, thighs and balls, hairs type and color, skin type/color, pubic hairs type/color, eyes color and glow.
- Added a new Character: Shey (Human Female). Shey is quite a bit bigger than the other females and needs all animations manually adjusted so there aren't a lot of animations for her yet.
- Reworked the Intercourse system. This is mainly internal data-management work but it also brings a few visual improvements (softer / better transitions between variations, group-action possible, new droopy fluids, lifejuice stays much longer and even after the action, new progression variation setup some select poses have it already enabled ).
- Added progression variation system to a few poses Maya X Max Blowjob, Maya X IlJah Blowjob, Maya X Mino StandingA, Maya X Sethro Missionary, Maya X Rawn StandingA.
- Added 2 group-action animations. FFM Boobjob, MMMMMMF gangbang. You can start them by having all required characters follow you and when you talk to one while everyone is in range, an additional option will appear.
- Added lesbian animation poses!
- Added first solo anim (L-Key)
- Added droopy fluid FX to all lovemaking animations.
- Added ability to pose multiple characters at once. Any character that is following the player and in range, will be poseable using the poser.
- Added rotate and translate controls for intercourse and poser.
- Changed skin wetness system to be driven from the customization UI using the respective slider
- First person camera now uses the correct Field of View setting
- Made some animation edits
- Edited a costume morph target for Tanya
- Edited Jennys skin texture
- Some general shader and look edits
- Some tweaks to physics
- Added jiggly thighs to female humans
- Added Maya feather costumes and one new costume
- Added Saturation slider in video settings
- Added motionblur checkbox in video settings
- Added framerate limit in video settings
- Flying now triggers on key press (not key release)
- Added slowmotion button (G-key)
- Boobjob animations now have a variation version for 2 different sizes which fixes clipping for all characters (using the anal/vagi variation sldier)
- Turn off physics while changing love positions to prevent glitches
- Added button to clear cum (Del. - key, you may need to change that in the input settings if you have a different keyboard layout)
- NPCs now turn towards player when talked to
- Inputs UI now handles double assigning buttons better
Still missing:
- Inetractable tentacle guy
- Solo animations with toy
Known issues:
- Sometimes clothes and hair will disappear on certain camera angles: Current fix: make a minute edit to rotation or translation in the respective settings
- Editing skin or pubic type may result in blurry textures. Current fix: Toggle Effects settings around until its displayed properly
- Colors may look different when entering intercourse or changing video settings. This is due to an internal change of how we handle brightness. Solution: Press the DEFAULT button on the settings menu to reset everything.
- Sometimes droop meshes will connect to the character previously having an intercourse. Solution: None, but the issue lasts only for a few seconds-minutes after changing partner.
- Movement behaves strangely sometimes on specific surfaces. Fix: We will fix all this when going back to working on movement system improvements.
The Idea is that the 25$ builds are released some time in advance to our Member tier supporters to play earlier. They then give us feedback about improvements they want, additions, bugs, and balances which we work into the game as we can.
Then 1-2 weeks later we release the worked up version of that build for all other tiers (public, 5$ and 10$).
Thanks for your support, we hope you enjoy these new possibilities.
-Wild Life Team