Home Artists Posts Import Register

Content

HAPPY NEW YEAR!!!

Thanks for all the support in 2018, it was a crazy year!

We wish everyone the best and a good start in 2019. 

We are looking forward to work with our enhanced team starting in January. It feels great to be able to expand this way.

Thank you so much to give us the opportunity to grow to such extent and even further.

with kindest regards,

your Wild Life Team

<3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 

Comments

Anonymous

Happy New Year to you all! Wish you all a great 2019!

Razerfang

Happy New Years!

THe GERio

2019 &lt;3

Anonymous

Happy New Year.

Mrspirit

Happy New Years Y'all! Thanks for making this amazing game!

Justin Morales

Wooo cant wait happy new years to everyone!!!!

Icarus Media

Ah Das ist gut Herr Steve, du hast eins gut 2019!

Orpheaned

Bonne année a tous :)

Anonymous

Happy new years and great success in the year to come.

Anonymous

@WildLife Team are you guys going to make the game for mobile or only PC

Anonymous

Happy New Year!))) All the best!)))

Anonymous

That will never happen, and to even ask something like that is pretty insane.

Anonymous

Happy New year Steve

Anonymous

Happy new Year Wild Life team, all supporters and fans of the game!

Anonymous

gelukig new jaar

Anonymous

Happy New Year!!! Best wishes and good luck! Make this game happen!

Anonymous

Happy new year! I really hope you guys are able to push out a update this month.

Anonymous

Happy New Year Steve

mX2viL

Bonne année from France

phalicobject

Happy New Year from the England!

Anonymous

happy new year and all the best!

ZULEYKA GAMES

Have a happy 2019! 🎄

Zro

Happy New Year, I was wondering what system are you developing this game for

Demon

Happy new year 2019 &lt;3

Anonymous

Happy New Year! Having issue Joining Discord XD

adeptussteve

Happy new year to you too mate :D Have you tried these steps? <a href="https://support.patreon.com/hc/en-us/articles/212052266-How-do-I-receive-my-Discord-role-">https://support.patreon.com/hc/en-us/articles/212052266-How-do-I-receive-my-Discord-role-</a>

Anonymous

Happy new year guys. Hope you have another successful year, and can't wait to see what your future plans are.

Anonymous

Would like to know if there will be any option to purchase a hard copy on DVD or any other format except Steam or any other online distribution site that requires an account and not sure if an internet connection to play the game.

adeptussteve

Hey, a physical copy isnt yet planned. The costs to produce that are probably way higher than the benefits there. Also the game is going to be exclusively singleplayer.

Anonymous

Will you have a Spanish version in the future?

adeptussteve

Different localizations are planned for the future. More info cant be given at the moment tho :)

Anonymous

This game looks amazing! I'm new to patreon and i was wondering if there was an option to buy a standalone version of the latest build? Thanks, keep it up guys!

adeptussteve

Hey thanks mate :) They you acces the latest build is to become a patron and then get the version linked here: <a href="https://www.patreon.com/posts/22805640">https://www.patreon.com/posts/22805640</a> You can cancel the support anytime which results in a sort of one-time payment ;)

Mostacho

I'm thrilled with what you've done so far and remain a faithful patron to you as your work will gain the fame it deserves 😍 I'm very excited about your work and wish you continued success in 2019, and I remain curious to see how your game, your history and your team develops 🤤 Glory and honor to those who deserve it 😎🥂🤓 And with your good work, it's no coincidence that you're one of the winners of the past and current year 📈 I know this is a very early and bold prognosis, but with your commitment you have already become "the horse I will continue to bet on" 📊 Thank you so much for letting me support your outstanding work ️🏆💯

Anonymous

There should totally be a quest where a subgroup of the off world invading humans that's a bunch of blue haired feminists with their emasculated soldiers that hate the indigenous population because they are CIS normative. And you as one of the natives have to infiltrate their compound by pretending to be one of them in spite of being good looking so you have to lie and say you're actually a sex transitioned guy and how dare they assume your gender. The Possibilities are endless :D

Den Tarr

Just found this gem and made a pledge at once. BEST animations and models. And in VR on the Oculus Rift it is one of the best things I have ever seen. I hope you add more Furries and more animations soon. Also camera movement in VR is a bit crazy. But apart from that really well done so far!

Justin Morales

How come the animation speed is not in the 25$ build but 10$?

adeptussteve

Really? What version ? It should be in all versions. Maybe you just need to scroll up the ui?

SPQR Elite

Happy New Year! New here and I must say I'm definitely excited to see what else is in store for Wildlife! I would be stoked to see create your own character and possibly some multi partner action! Keep up the good work and best of luck with your projects this coming year!

Anonymous

is there gonna be an update this month?

Paddy554

Please release an update this month! You guys promised regular updates and it has already been almost 2 months. I understand the December but new members should stop a January build.

Icarus Media

Ooh the last remnant of the old Romans, here on patreon? Hail Imperator!

mX2viL

Personally, i would be Patreon only for months of release, outside, no.

Anonymous

Little problem with the discord, I joined on a dummy account with the $50 reward, my actual account is Diet Dr. Bass#3691

adeptussteve

Hey, can you try to manually fix that by checking the info on this page? <a href="https://support.patreon.com/hc/en-us/articles/212052266-How-do-I-receive-my-Discord-role-">https://support.patreon.com/hc/en-us/articles/212052266-How-do-I-receive-my-Discord-role-</a> There should be instructions to change discord accounts.

Anonymous

How to download game

adeptussteve

You can get the Public demo here :) <a href="https://www.patreon.com/posts/22805643">https://www.patreon.com/posts/22805643</a>

Anonymous

Just knew this project and already amazed by the work and diversity you have in this game🤩

Anonymous

I'm curious is there a male character that I can use now for in gameplay? Cuz most demo you showed are only female😳

Anonymous

Quick question. Are you plannin' on adding a show/hide public hair option for the female characters somewhere in the near future? :)

adeptussteve

Yeah you can just walk up to any male character and click "possess" to play as that character.

Den Tarr

Is there some forum for general discussion or to ask questions about the game? Except here I mean :) I have seen some screenshots of some Tentacle Monster but havent found it in the game. Whats the secret there?

adeptussteve

Discord is currently the biggest and most frequented forum-like platform we have. Have you already gotten your discord reward? Also: Its a hidden scene somewhere in the oasis area :)

Anonymous

Hello, I would like to thank u guys for making this game which is fantastic and has excellent Graphic . i have two questions : 1- how can i remove the censor screen or bars from the avatar while being nude ? and is there gonna be a guy avatar or character as player to have fun with other ladies :P ? thanks

Anonymous

and this is the open build i'm talking about .

adeptussteve

Hello mate :) 1. The public build has to be censored. The 10$+ builds come with uncensoring feature. 2. In the current game builds you can possess any character you want male or female altho there are some restrictions in the public version.

Anonymous

Here I leave you the fanart :) <a href="https://www.artstation.com/artwork/mqOmNE" rel="nofollow noopener" target="_blank">https://www.artstation.com/artwork/mqOmNE</a>

Icarus Media

Steve....is it really you that posts progress on /aco/?

adeptussteve

I dont really post much on /aco/ and nothing in the past months actually. Why, is someone impersonating me there atm?

Anonymous

So whats the eta on the next update?

Anonymous

@steve , Date for online gameplay please?

adeptussteve

We are working on it. Can't give an exact eta yet. But we will review the progress soon and make an announcement accordingly

Anonymous

Good day Steve, I wanted to ask you if it was possible to write you a personal letter (e-mail) for you and your team to read. This letter is with the intent and purposes to motivate, makes some critical observations of the current market and help you hard working people succeed!

Anonymous

im a bit confused. i really liked the tentacle scene and hope see more of this kind, but isnt it forbidden for steam games? Or will there be a steam and a different patreon version?

Xeph

Is there any eta when things like combat and questing will be added? Like where they are on the priority list.

Anonymous

Hello i have a question , how can i play this game better than playing as "free user" , what patreon should i pay to play this game with survivor mode or something like that?

Anonymous

Hey, I saw your stuff on e621, downloaded and tried out some of the builds, and made an essay of suggestions for this game. It took me a few days to completely write everything I had in mind. Here you go: I have just recently come across the game a few days ago, and was very interested in it. I downloaded the November 2018 public build and the $25-tier Christmas public build. My Thoughts: As you may have probably heard, this game is excellent graphically, but it is still in the early stages of development, both in terms of content and technicalities. The flying animations Maya has, though buggy, including her landings, are still very realistic and good. I am an avid enthusiast for furry art and images, but every so often I find animations I enjoy a lot. Many of the animations, however, are simple, awkward, and are not flashes and non-interactive (which I don’t really care, but extra features, like changing speed, different positions, or climaxes are always nice to have). Nevertheless, there ARE some large-scale furry adult games and visual novels that are out there, but most (not all) are less-than-stellar. There are some that are very good, but in terms of big 3D games, Rack 2 is the only game I am impressed by. Most vanilla games that exclusively feature humans are fine, but are extremely disappointing since all of them revolve around empty sex and shitty, cheesy porn dialogue and animations, which is one of the major reasons why I turned to furry porn in the first place. I cannot stomach the retarded, tasteless sins that 98% of adult games end up becoming. I am glad to find you, AdeptusSteve, in early development, because there is a lot of shit I need to tell you, especially because I understand the true and very great potential in the game. I am not well-versed in programming and game-making, but I am well-versed in the arts of geography, biology, and survival (although this game would probably be fairly but not too technical for survival in comparison to more extreme games, mainly focusing on food and water intake, and sleep), and I am going to give you many suggestions you may find useful in this message. By the way, this game reminds me of some others, such as Skyrim (in some ways), Far Cry 3, Shadow of the Tomb Raider, and Assassin’s Creed Origins and Odyssey. My Suggestions for the game: -First of all, I enjoy most games without sex, and some with sex (and this game has VERY realistic furries you can have sex with too, woo-hoo!). It depends on how extensive it may become in the world that you are building, to the point where it may become unrealistic and ridiculous. It is a very prominent fear to many supporting and watching you that this game does not spiral out of control. However, there are some supporters that enjoy such things, so I will suggest something: an option for the game to be on three settings: everyone is nude, everyone has skimpy outfits, or everyone has fully-clad outfits, similarly to the different modes of survival you talked about. At times, I like the idea that this game can have the option to more paradise-y and porno-esque and is not only conflict and combat that the game is officially about, so there should be the option for the game to feel more “gritty” or “sexy”. -The NPCs behavior, movements, following you, and dialogue need to be obviously improved over development. Also, there are problems with the first-person perspective mode (like going into people’s faces and such). -Lots of music pieces for the game, various splashing animations, blood textures (from either injury or fighting/combat), and other things you may be planning out. -Maya’s flying animations should feature a few extra things: when she is taking off or landing down, sand or dust should billow away from her (it will be more realistic and makes her pretty damn cool), the sound of the wind should be present in the audio when she flies, becoming louder as she does steep downward dives, and there should be some “streaks of wind” that show up on the tips of her wings at high speeds. The sounds of flapping wings must be made and implemented as well. -I do not think that sprinting should be held down by the left shift, and you should not need caps lock to lock sprinting. Instead, the left shift should be used as the lock for sprinting. -Some other default control keys are a little too complicated. I was thinking that you could stand with X, crouch with C, and crawl with V. -I am not sure if people should customize their own character to fit a role (headhunter, raider, etc.) in a storyline or have pre-made characters to be in a storyline. Perhaps Maya may be one of few characters you may not physically customize (aside from garments, clothes, etc.), but you will have to figure it out. Also, each storyline should definitely NOT be short, like 10-20 missions/quests long. Maya’s storyline should be at LEAST 40-50 missions long (some individual missions longer, some shorter), and other character’s storylines should also be at LEAST 30-40 missions long. I don’t know though, maybe you want more to Maya’s storyline and decide to have, like, 100 missions or something. -Another thing is that some of the characters could have scars or dirt on them, especially on the shoulders, forearms, and shins. Makes them realistic (there could be the option to exclude scars and dirt on them so that they may look cleaner). Another idea is that going into a rain forest/jungle, a swamp, or a cave should make the player’s character more dirty-looking, but when they fully immerse themselves in a body of water, the dirt will wash off (but it is best if any body paint is not washed off). -The skin (or fur) of characters should be more shiny or glossy looking when they are in a wet environment (rain forest/jungle, swamp, cave, a body of water), but the shininess should FADE away after 5 minutes, when they are in desert land or a coastal area. I am not sure, however, because wet environments make you cool, and desert land or a coastal area will make you sweaty, especially during the day (not the night). So perhaps after being in those drier environments during the day would make a character shiny after 10 minutes or so. You will figure out that, though. -Leveling up from gaining XP (since this is an RPG) will be necessary for each character in the game. Gaining XP can be done in various ways, such as fighting others, hunting, gathering food, perhaps making new weapons, and completing both story and side missions. I think there should be some limits for health, stamina, and lung capacity (I’m not certain about sex appeal, and it can only go up to 100, maybe sexier clothes, garments, paint, or some other things?) A character’s health should start at 20 and can go up to maybe 200, stamina starts at 60, but I think from the $25-tier build, it should be set to 20 and takes the same amount of flight time to reach 0 as it currently is at 60 (basically every point of stamina reduced goes at 1/3 the pace of the current draining of 60 to 0 stamina). So, a character can level up each time and increase their stamina bar from 20 to 200 points. Maybe with each level (along with lung capacity bar starting out at 20 and maxing out at 200), you not only are able to increase either your health bar, stamina bar, or lung capacity bar by 20 points with each level (a total of 27 level-ups to max out all three bars), but you can get certain skills as well, such as faster sprinting, flying, climbing, swimming, specific close-range melee combat skills, and ranged shooting skills. As for weapons and clothes/armor, you could get money to upgrade them (I assume this game will have a currency). There could be certain clothes or garments more suited for climbing, swimming, flying (including ones to lower the draining rate of the stamina bar), or armor protection from arrows and bullets, and you could always switch out the more serious clothes with sexier outfits when the player is not hunting or doing a mission or something. -Hunting game animals (for materials and food), such as deer, wild hogs, other mammals, birds, lizards, etc. (perhaps the player can fish at certain waterholes and other locations). -Romance, including “friendliness” and “love” levels/meters for specific characters. I think that there should be at least 40+ characters that you could have sex with, unless you decide that almost any NPC can bang you (maybe as a game option if the player only cares about the characters and not wanting to bang every other NPC). You could hold hands with a character, hugs, a threshold for kissing, and a higher threshold for sex. The dialogue they have toward you if you are neutral to each other may be more business-like and not so friendly, and they may prefer to stand far from you, but with increased friendship, they will be nicer to you, such as walking towards you, standing closer to you on their own, and assisting you slightly more frequently in combat (teamwork!). Also, if you are good friends with another character, you could ask them to cuddle with you, or sleep next to them, but in a trustful, but not-so-romantic manner (unless the player is going for that). If a character is friendly towards you, and you want to lead them into a more romantic relationship, this can be achieved by wearing more flashy or sexy outfits or garments that boost one’s sex appeal, or charming them with poses while they are watching (this could include dancing as well, but you will have to figure that out). If their friendliness to you is too low, they may not trust you as much, be uncomfortable around you, or become disgusted at you (hey, I’m just being realistic here!). If they like you, their love meter will increase little by little, and you can flirt with them when talking to them more easily. Embracing, kissing, and sex can occur at higher thresholds. Since this is a porn game as well, and at times I want to look at the good sex stuff without any hinderance from the game’s realism, there should be the option to be able to have sex with anyone without worrying about friendship and love, and changes in present friendship and love relationships. -Some of the human men may look too “Superman-like” (their large, broad chins accentuate this a lot), aside from Max, the fat guy, and the big guy that seems to be a member of Maya’s tribe. I think 3 guys currently look like that, so I would advise that when you make other human guys, they should look less like that and more normal and realistic. Perhaps more rounded faces, chins smaller, and slightly higher foreheads. -Also, I think too many women look too much alike from one another and they have virtually the same facial structure with different hair. Women can still look pretty or sexy with slight augmentations in their facial features, such as less-defined cheekbones, broader noses, higher-or-lower foreheads, more rounded or square face, and slightly more mature, abrasive, and steadfast, or more youthful, cunning, and soft. It all depends (think of Fallout 4 face and body customization). -Male feline keprali do not have knots on their penises, so you should exclude that. I don’t know if you want to feature barbs on a feline penis though. -Creampies (obviously). -Knotting option (with male wolves). -I’m not sure if female canine keprali should have canine vaginas, probably unnecessary. -Option to be able to change the length of penises, because some of them (especially on human males) are a little too unrealistically long. Some people prefer longer penises, but there should be an option to have shorter penises (average to long (5-8 inches)), but not really long (9+ inches). -Option to clean off cum or vagina juices. -Shaved option for humans. -Groping and fondling titties, as well as pecs, biceps, and butts. -Teasing nipples. Perhaps licking nipples. -Putting finger(s) in someone’s mouth during intercourse. -Foot fetish stuff. -Making out/kissing animations (lips and neck). Biting someone’s neck during intercourse could be animated too (for both humans and furries/keprali). This would likely be made for the standing, doggystyle, and plank positions. You could have a checkbox that appears at a certain sex position where you could kiss the lips or neck, or bite the neck of the one being penetrated. -The teeth on some of the canine furries/keprali should be changed, as they look strange and slightly unrealistic. The large, top and bottom canine teeth should be just a little smaller. On the wolf’s oral anatomy, you will need to make carnivorous, triangular premolars just behind the pointier canine teeth. Look up images of a wolf snarling, and a wolf showing teeth, both front and side profiles. You will get a better idea of the size and oral positions on canines. The premolars look too rounded and small. The tongues, however, do look nice, sparkly, and realistic. I also like the whiskers, it makes them more real as well. The teeth on felines look fine (also their canine teeth are just large enough proportionally to their mouths and faces). -The nostrils of the noses of canine furries/keprali look too large and oval-like. They should be slightly smaller and more rounded. -The fur on canine furries/keprali should be less skin-like and textured and instead have short fur cover most of the body. Wolves have fluffier and have more fur than felines do (felines look fine and normal). -I am not sure what the smooth scale does in intercourse. -Cuddling after sex? -Instead of words like “standing” or “reverse cowgirl”, you could have button icons with symbols of two people doing the position instead. Not only that, but instead of a scrolling pattern where you have to proceed through each animation in its order, you could make a gird-like pattern with all of the available sex animations so that the player can jump from one position/animation they prefer to another. -Gay or male/male action, including frottage and butt stuff, especially since lesbian and threesome stuff are going to be in the game, and some players, both men and women, like watching guys have sex. -Lesbian or female/female action, including tribadism, scissoring, and perhaps dildos (if they are going to be in the game). -Other kinds of furries should be included in the game as well, such as hawk-like avian keprali (perhaps with wings on their back), where Maya could fly with and may do missions with, or scalie/reptilian keprali, which may live a tribe in a swamp or some deep rain forest/jungle on existing on a section of the island. These could be wingless dragons (maybe slightly thinner and taller than canine and feline keprali), crocodiles, or other reptiles, but be sure not to make them too alike to Argonians from Skyrim. The nice thing about avian keprali is that you already have set up a flying system on Maya, and you could implement this on avians as well. Not only that, but they can follow Maya while she flies, since they are the only individuals aside from her who could fly. Also, hawks would look absolutely BADASS, though I do not know if they should have a separate genitalia and anus, or have a cloaca instead (if a female character like Maya were to have sex with either a male or female avian keprali, you could utilize tribadism animations to make it work). As for reptiles, you could make them faster swimmers (as dragons and crocodiles are often portrayed in aquatic environments), and humans or other keprali can hitch a ride on them on like a boat on any body of water (lakes, rivers, the surrounding ocean, water-filled caverns, etc.), and can be used for some missions. If you play as a reptilian keprali, you should be able to swim slightly faster (initially 1.5 times more than humans), but slightly slower on land than humans (but only if the default speed is increased for humans, because the current speed for sprinting in these builds for all the characters is too slow and should be increased). -I’m not sure if this game should include jackals and coyotes as additional canine keprali. It would be nice, since there’s already cheetahs, lions, and probably tigers and other felines in that group. Coyotes and jackals would be slightly smaller, be browner and tanner than wolves, and more likely to reside in desert land (wolves would be more likely to live in some forest or coastline with vegetation). Jackals would be thinner in stature and have slightly larger ears. I do not know if having foxes in this game may be too much in variety for canine keprali. -An option for anyone playing the game to not feature ANY sex (some people may not care about it), an option to only include two people banging (but NO threesomes, as some people like I only care about twosomes), and an option to include both twosomes AND threesomes (for people who are interested in both). -The various facial expressions for both humans and furries/keprali are very good and can be utilized in both cinematic sequences/scenes in storyline missions (could make all sorts of emotional moments, whether that be serious, sad, sexy, or sociopathic facial expressions and dialogue). Should (and probably will be) utilized during intercourse and combat (mainly angry faces while fighting). -Eye blinking animations. -Tutorials for looking around, walking, sprinting, crouching, crawling, jumping, flying, landing, swimming, climbing (on all sorts of surfaces), melee and ranged combat, map stuff, sex stuff, tool stuff, survival (food, water, sleep), where to get food and water, missions, and other things. -Survival thresholds for food, water, and sleep. -Dehydration/water bar reduction should have a slightly higher draining rate when traversing or flying through desert land. In wetter and more shadowy regions like swamp or rain forest/jungle or caves, the dehydration rate should not drain as much. -Some parkour, grabbing onto ledges, climbing specific rocky surfaces or vines, and other land-based mechanics. -Swimming mechanics. Breaststroke for normal swimming (as well as underwater diving), and freestyle stroke for fast swimming (though this one would drain the stamina bar and can only be done on the surface of the water). -Diving mechanics, including ledge/cliff diving. -Boats, probably canoes. You could figure out some boating missions, such as doing errands through a river or coastline, searching for certain materials through a river or coastline, scouting missions, journeying to some far-off island, or going into some flooded cave. Canoes should be faster than freestyle stroke swimming (though higher-level swimmers may be faster than canoes). You could also have sex on a canoe (how romantic!). -Physical geographical areas, such as caves/caverns, underwater pools, cenotes, oasis, canyons, desert land, mountains, orchards (for fruit and to hunt birds that may eat fruit there), rain forests/jungle, swamp land, lakes, rivers, lagoons, waterfalls, and other notable things. -Mini-map in lower-left corner (with health, stamina, sex appeal, and air capacity bars (the last bar should only show up when the player is in water)) and the full map in menu. -The main features of the current build’s map includes a very detailed beach, complete with a helicopter wreckage, waterfalls, a chick getting boned by a plant, and a river going inland. The rest of the current world is nice, but still kind of small and VERY underdeveloped. The land is very square-like, with canyons and a small island north of the detailed beach with the current characters, decent but relatively flat mountains to the west, sand dunes between the detailed beach and those shallow mountains, and to the far northwest, a steep cliff with a rounded body of water going inland, fairly steep hills, and some larger islands with lagoons just northwest of those hills. Here are my suggestions. The canyons look nice shape-wise, but I do think they should be taller and have a shallow waterway going through the canyons. There would probably be rocky shapes and textures on the sides of the canyons, though smoother than the rocky shapes seen from the detailed beach. The hills, in terms of area coverage, is probably good enough, but the mountains south of those hills and west of the detailed beach should occupy more area, or farther west, become significantly larger mountains, complete with sharp mountain ranges and peaks. The sand dunes should occupy slightly more area. Thinking about it, I think each of the geographical features on the current build’s land should be farther apart from each other, making the central desert larger. There is not much detail east of the detailed beach (just a flat coastline), so I would advise that some other geographical locations should be set there, perhaps including the rain forest/jungle and swampland I was talking about earlier. I think that the rain forest/jungle should be LARGE, occupying maybe about half the total area of land in the current build. I think that the swamp land could be more forested, dark, and muddy, and be set north of the forest to the east. Poisons and other materials can be found in this region from plants and such. I also think there should be a large island north of the mainland, maybe about 1/3 the size of the mainland. You would figure out what kinds of stuff could be on this island. Cenotes, river systems, lagoons, caves, lakes, and other geographical features will ultimately be decided by you, as well as the locations for them. -All sorts of map icons. -Warp or fast travel points around the world? This is especially useful for non-flying characters (and even for flying characters if the distance is really far). -Locations of various tribes. I mentioned possibilities before for canine furries/keprali (either in rain forest/jungle or some forested coastal area, the latter of which I think is better) and reptile keprali (in some swampland or some lagoon), and I will mention some other locations for other tribes. Maya’s tribe should be either at the current build’s location of characters, or somewhere near the center of the map, occupied by desert. There could be an oasis or cenote there as well, so that there is a water source to sustain her tribe. Minotaurs and goats may live around the region with hills or the region with mountains (since goats in the wild live on mountains and hills), if coyotes and jackals will be put into the game, they could either live on another area of desert, or live near where the wolves would be. Avian keprali may live at the mountains or canyon region, since they can fly and not worry to much about falling to their deaths there. They could warn non-avian travelers to watch their step going to the canyon. There should be a fairly shallow river system through the lowermost grooves of the canyon. Either this or they could live on a sizeable mountainous island, or live near those steep cliffs with a round body of water going to the sea. Feline keprali could live deep in the jungle, or live at a coastal area of the desert (I like the felines living in the jungle idea better). I do not know if you plan to have another human tribe in the game, but if you do, they could live at a coastal area, in the desert, or on some island, who knows. The advanced humans may either be aboard a well-guarded, technologically-advanced ship, or already made a base at an isolated area of coastal beach, far from the other tribes. -I am not sure how the relationships between tribes would be, including alliances and natural enemies. They could temporarily ally together against the advanced humans. Maybe a character (especially Maya) from one tribe can gain the trust of another tribe by resisting those humans trying to hunt them, or help them out in several missions. Friendliness and romantic possibilities (meters) may be unlocked after some missions where the player works with a tribe. Perhaps an advanced human could gain the trust of other tribes by helping them out, solving some of the major problems they have (such as food shortages, the advanced humans, or an ongoing skirmish against another tribe). -I think it is a good idea if those rape-y plants are within the jungle or swamp. -Companions that follow you around the world, and a companion can be unlocked after a specific mission, both from storyline missions and perhaps from side missions. -Ranged combat designs, including bow and arrow shooting and gun shooting (I am not sure if spears should only be a melee weapon though). Tutorials should include hunting or target shooting practice. -Boss fights, like Ninja Gaiden and DMC? Or not, like (most of) Tomb Raider and Assassin’s Creed? Either against other humans or furries/keprali, or against larger, more monstrous foes? -All sorts of missions (or quests) in the main storylines. May include rescue missions, retrieval of specific item(s) missions, seduction missions (to get information from someone or kill them), assassination missions, vantage point missions, capture missions, and war missions. I thought up of specific missions when I played through this build. One could be you becoming a waitress or dancer in a town to spy on someone, or to get into an enemy tribal leader’s harem and kill or capture him/her, small military expeditions, or maybe a crazy shaman is trying to awaken a demon on some island and is successful, and you have to go kill it (could be a climax for one of the storylines), scouting missions (including Maya flying around), material collection missions, errand missions, or blowing up some area or wall or something. -Series of side missions (or quests) for a character, after the completion of a main story mission. -Large temples or ruins around the world? Maybe one in a canyon, another within a cave, one in a jungle/forest, another one on an island, another in a cenote, and others (they can look very pretty in the current environment, you could also a pretty setting to have sex there). Other purposes for temples or ruins include retrieving an item or knowing some information in a storyline, or gaining XP. Some of them can be spotted easily, and some of them are very hidden. -Items, such as various foodstuffs, machetes, short swords, spears, axes, knives (maybe used as a utility item and not a combative item), bow and arrows, binoculars (very useful item), guns (perhaps handguns, shotguns, assault rifles, sniper rifles, etc.), various minerals, various metals, gems (this can help increase some combat thing or increase sex appeal if made into jewelry), dreamcatchers (only because it was displayed as a part of the title, also, you could have vivid sex dreams in dreamland while you sleep if you have a specific dreamcatcher, just an idea), specific organic items (like some certain wood or twine, seeds, feathers), paint (made from minerals or organic items), keprali fur pelts or reptile skins, flint and steel, matchsticks, cigarette lighters (if the advanced humans have these), poisons, medicine, explosives (or maybe not, who knows), and other things. -Item suppliers, bow craftsmen, blacksmiths, apothecaries, hunter/gatherers, and other occupations among various groups you could buy/sell from. Some of these people will be present or necessary for missions. -Health should regenerate over time, or maybe increase by some amount after sleeping or eating. Some health can be restored quickly by using medicine (especially during a mission or conflict). -Minigames? Hopefully, this long-ass essay of sorts for a porn game can be more than something you can work with. I know you are currently working on the sex animations, but all of us, including you and the many supporters do not want this game to spiral downward as a boring, though realistic, sex-fest. We desire this game to be much, much more than that and have all sorts of other tones we can find and enjoy from this game. I am able to see the potential from this game that seems slightly simple and straightforward, into something way greater and much more complex. The game itself is incredibly unique from others (GTA, Tomb Raider, Skyrim, Far Cry, DMC, Final Fantasy, Fallout, God of War, and others) because of numerous characteristics: -You can fly (pretty awesome) -There are hot, realistic people and furries -More than just one detailed, specific story you keep following along (several, in fact!) Note: some franchises like DMC and Tomb Raider have to follow a specific storyline, this game does so, but not nearly as much so, and has many other storylines too. -This game can be both a progression-style game and a sandbox-style game -The sex (and it’s more than a game mod!) -Lots of sex (life-juices, am I right?) -Sex with plants -Sex with furries (and they are not always cartoonish or damn ugly!) -Teamwork -Romantic shit -All sorts of interesting, fairly technical combat (it has a strong presence in the game, but it is not built to the extreme like other games, which usually ONLY focuses on the fighting) -It can be happy and not so solemn all the time -Tribal stuff and conflicts -Modern stuff and conflicts -Advanced human aliens against crazy tribal people -In-depth storytelling -Detailed, sensible missions/quests -Potentially awesome geography (with all sorts of great locations for exploring and sex) -Egyptian-esque, Aztec-esque, desert/tropical settings -Very good animations and movement (and very alive and colorful too, unlike many realistic games today that have hue-less greyscale shit) Anyways, these are a lot of suggestions I came up with that may be very useful for this game, and to help set you in the right direction as you continue to develop this game. I hope you can find many ideas from this list that you will use and implement into the project. I wish you the best of luck!

Anonymous

So... What you guys up to? Haven't had a update in a bit... Any new pics or animations?

Anonymous

Is there time for the next update?

Anonymous

40k/month exceeded, time to celebrate with something awesome! :)

Anonymous

How can i get on the discord i iam in the $10 Tier

adeptussteve

Check this out <a href="https://support.patreon.com/hc/en-us/articles/212052266-How-do-I-receive-my-Discord-role-">https://support.patreon.com/hc/en-us/articles/212052266-How-do-I-receive-my-Discord-role-</a>

BotyHunter

Hey Guys , any news on adding a THICC/curvy/chunky/girl ? ..... so far the models in the game are superb ! ... and some of us would love to see you guys tackle those body types as well &lt;3 !

adeptussteve

Its definitely not forgotten. I guess we will come to that area sooner or later &lt;3

Anonymous

Why hasn't there been a single update in 2019 yet? And why have you stopped streaming?

Anonymous

When can we expect another build?

Anonymous

Didn't you promise some story information about Maya around a month ago?

Anonymous

Happy new year! Hope your new year is off to a good start! :)

Anonymous

Hello! I was wondering do you guys plan to implement any Bondage elements to the game, where you are sexual slave or something. Also how the sexual interaction will happen, will you have to actually seduce NPC? Cause it is is "lets just have sex" will be kind of boring.

Anonymous

Cmon guys, you have been really great with the communication the past few months, don't slow down here.