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Here's the final update which primary target is to adress some prevalent bugs and minor balance changes. I plan to make further adjustments towards Displaced for now, which I hopefully will be able to write about before switching back to next major strive update. As usual, Thank you for your support and see you next month!
https://strive4power.itch.io/strive-conquest

0.5.4

  • Added additional quest for Amelia with a scene
  • Obedience is now displayed as percentage
  • Default obedience gain is reduced by 25%
  • Now enemies can spawn with a rare traits which increase some of their stats, xp and item rewards
  • Great Seduce cooldown reduced from 4 to 2 days, Seduce cooldown reduced from 3 to 1
  • Alchemist class is now unlocked from the start while caster is locked by guild points
  • Archmage requires both Apprentice and Scholar to learn instead of requiring Caster
  • Assassinate now has 3 charges per day instead of 1
  • Firebomb base damage increased from 1.1 to 1.4
  • All obedience gains with skills is reduced by 25% for now
  • Slave delivery quest will not generate on a first week
  • Slightly rebalanced some enemy stats
  • Fixed clock going into 24 hours
  • Fixed food consumption tooltip not updating runtime
  • Fixed succubus lust drain skill not consuming mana on use
  • Fixed gauntlets crafting
  • Fixed some exploration issues


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