Conquest 0.3.1 Release: New exploration events and animations (Patreon)
Published:
2020-08-31 15:34:26
Imported:
2021-05
Content
New game heavily recommended.
https://strive4power.itch.io/strive-conquest
- Added multiple GUI animations to some actions
- Added new random events: New chest lock type traps, mimics, finding random resources, encounters
- Added effect duration in tooltip for combat
- Added race name to labels in hiring menu
- Added exotic race slave trader shop every 2 weeks starting day 7 (requires new game)
- Recruited characters won't automatically travel to mansion anymore
- Forcefully recruited characters will receive new debuff preventing them from gaining obedience from positive skills
- Characters won't participate in fight at 0 obedience
- Breeder class is renamed to Breed Sow and now can be unlocked. Stats and reqs changed
- Slightly readjusted Aliron's slave race rates (Humans are more common than halfkins; elves are more common in general and rare races are equially as common as elves for slave market)
- Fairies lose some stats but gain a racial healing skill
- Main stats now grow slower at higher levels (starting at 40 base)
- Kobold females now generate with smaller breast size
- Trap events now deal percent damage
- Drows have been renamed to dark elves
- Slave escape chance is now present and depends on charcter's authority and obedience (can escape if defiant and obdience < 15). Chance is based on timid factor
- Food starvation debuff reworked
- Defeat in combat now applies debuff preventing from participating in combat for 3 days (ticks faster when using rest)
- Travel menu opens locations by default
- Fixed craft menu opening on smithing even if its locked
- Fixed inactive enemies not being deleted properly in some situtations
- Fixed buffs not displaying in slave info
- Fixed hp/mp not displaying in dungeon locations