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I haven't been posting much at this month, partly due to catching a flu, partly because of the whole January routine, so time to fix this. 

Currently, most of my work went into GUI development and updates. Firstly, the main screen has been reworked in the way, that slave list is now centered. It also will be showing health/mana, obedience and experience value. it also received a feature allowing to swap places for slaves. 


As I was doing this, another thing came to me: it wouldn't be very easy to use the slave tab, since the list on the right usually was switched from it. To counter that, I slightly redesigned basic input behavior, so now right click closes topmost closeable window, which makes things a lot faster and smoother. 

Next big change: travelling GUI has been reworked. Now you will have a dedicated panel to manage who travels where with far less clicks and allows to travel from one location to another without the need to return to mansion first. 

Finally, before I get my hands on the content, I'm remaking location screens as they currently are, to make a clear distinction between capitals and combat locations. Also gonna make position assignment easier, likely utilizing drag&drop mechanics. 

That should be done by the next week at which point I'll be moving onto sex system update and content development. After some time in I'll give an estimate for a next release. 

Thank you for your support and attention and see you next month.

Comments

Anti-No

Nice. The "far less clicks and allows to travel from one location to another without the need to return to mansion first. " was very much needed. The old movement map was nice, so the lack of good travel options really stood out.

Anonymous

Getting better and better.