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Anti-No

Very nice, yes. I must admit I wonder if it would be much of a hassle making variants of this - one without anyone there, one with only Alise lounging in the chair, and one with Alise relaxing in front of the fireplace? Preferably with some sort of randomization thrown in. Making something for the 'mission' girls (added to the random list if they are in the mansion) would be nice, but probably a bit too much work?

michael Blackwood

Just wondering has the person that was writing the book finished yet? I read some of it when it was not complete and have forgotten about it until now but can't remember the name of it.

maverik

<a href="https://itch.io/t/171551/the-aristocrat" rel="nofollow noopener" target="_blank">https://itch.io/t/171551/the-aristocrat</a> it was here.

Oldcityguy

Win 64, ver 5.6a Final quest, in the Mountain Caves, when siding with the elves, before combat starts, these errors appear in the console: SCRIPT ERROR: buildenemies: Invalid get index 'finalepersonrs' (on base: 'Dictionary'). At: res://files/scripts/exploration.gd:750 SCRIPT ERROR: enemyfight: Invalid get index 'units' (on base: 'Dictionary'). At: res://files/scripts/exploration.gd:998 At this point the game is stuck. Tried quitting and reloading previous save but got the some result. Also, any slave I capture have a piece of armor equipped that has a non-existent ID that causes a crash when loading the slave into the Inventory window. I can edit the save file to change the slaves equipped armor to Null which solves the error.

maverik

Can you try to reinstal to clean folder and see if this helps for second issue?