Rapevine, BG status and a few changes to scenes. (Patreon)
Content
So Chris did his rendition of rapevine, and I must say traditional animation gives it more "life" - Just wait til you see the rest of the animated sketch. I will not show it yet as it's not as clean as this one. There's another one later for me to show below, though.
SCENE CHANGES
As for the 'changes' - With all said about how great traditional animation is, there's a possibile limitation to what it can do compared to how flash can be dynamic. If you remember the original demo, Siggy gets differnt expressions for the same loop. - Though we can still do it on the traditional animation, it is a total waste of file size. So instead of changing the expressions, yet repeat everything else in the frames, we decided to replace the expressions with more scenes for all enemies. Which means, more camera angles, variation of the same loop (not just expressions) and options for players to end the scene. (inside, footjob, outside etc.) - I think it's a fair or better trade off as it will take lesser time to do and lesser stress and better usage of filesize.
BG STATUS
I got a 3 stages done. I could not find a BG artist locally, so I'm guessing I will be doing the BG art for now. I enjoy doing it anyway since it's the only thing I do for the visuals. I added more tiles, and new wall designs. If you remember the thing I did to the trees... well because of that, the game currently has 50 unique tree designs. Will finish the stage designs next week so we can go up the milestone soon.
A sample screenshot:
Still not perfect but I will refine it afterwards.
Bigger image link: HERE (middle click or rightclick open in new tab)
...but who am I kidding!? You wanna see porn than silly BG's lol. So here's the rest of the good stuff:
Hope you guys like what you saw. Again, Chris and I would like to thank you for the support.
Messages and questions, I'll answer tomorrow!
-kReig out!