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Just finished Lagomajo's 1st scene and I guess its timely for the event.

The 1600x1200 vid loop can be found here 

Unfortunately theres still trouble with exporting the bloodhuntress to hires. I reckon its conflicting adobe versions from the animator. Will try to reinstall his version and hack at it again this week, but for news and goals this month:

-Vampire elf scene
We'll have her first scene done soon!

-Divine Arms Godot Engine prototype.
I will now try to port and recrate Divine Arms in Godot. There may probably some changes since Godot handles things much different than flash, but I'll try to make it as much as the original and handle 60 fps with it.

-Forbidden Arms Godot Lewd player
We'll tackle this too, since the main battle mechanic is done. Also, since we will be using this same player for Divine Arms. - Please check my previous post if you want to play the prawn-less Godot version 1.2

That's it for now! Thanks everyone!

-kReig out!


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Comments

Anonymous

Divine Arms looks much different from the previous version I played (the gallery version, 1.96 or something). You guys changed the artist?

viperv

i am the original animator. hired Chris til 1.96 but left the project midway, so im back to animating again