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Hey everyone sorry for the delay. I have been very busy with learning Godot in the last 3 weeks and I am proud to say I got everything I needed to know to fully develop games with it, so Forbidden Arms and even Divine Arms (in the future) are going to be Godot ready.

Mobile is a little off in priority but I got the touch screens also working. I'll have to see what Godot 4.0 has to offer to fully dive to mobile, but everything else even controller support and 1080p is running fast and stable. If you have not seen my twitter post about it, here's how 1200 blood particles are doing so well on 50 enemies: LINK 

FLASH struggles with 8 enemies and 100+ particles, so yeah, Godot got us covered in the technicals.

I got so addicted to Godot, I honestly had a hard time booting up Adobe Animate to finish the demo, but of course i have to and after a fuck ton of crashes, I'm almost done with it. I will only need to do the sound effects for the boss, the ui's, and some final tests and its done. I won't touch adobe's abysmal language and development framework again! (Will still use it for animation)

Anyway, the demo will have 4 modes and each mode will let you unlock a lewd scene. I made sure the lewds had sound first!!

Anyway, it will be available for all patrons soon, so check it out as it lands.

Thanks everyone for the support and onwards to Godot!

-kReig out!

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